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Winner · 1-gh0st's team

13

83 kills · 5 players

de_anubis · 39 min

23 rounds · 2026-04-25

North America 5V5 Queue

kupo-x's team

10

68 kills · 5 players

Top fragger

MedyFPS

20 kills

Top impact

Beguzii

93 ADR

Util damage

vermie

224 HP

Weak spots this match

vs lifetime baseline
  • kupo-x

    K/D 0.67 (avg 1.29)

    -48%
  • kupo-x

    ADR 61 (avg 83)

    -26%
  • Beguzii

    K/D 1.00 (avg 1.18)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1-gh0st's team

7 · 6

MedyFPS

L74

20/14/2 · 1850 dmg

ADR

80

HS%

40

K/D

1.43

Multi 1Util 57AWP 2Pistol 3

1-gh0st

1

19/13/6 · 2081 dmg

ADR

91

HS%

47

K/D

1.46

Entry 3/0Multi 1Util 171AWP 6Pistol 5

Moffa64

3

17/16/7 · 1908 dmg

ADR

83

HS%

53

K/D

1.06

Entry 5/0Util 159Pistol 2

WhitePolish

2

14/13/5 · 1532 dmg

ADR

67

HS%

43

K/D

1.08

Entry 1/0Multi 1Util 92Pistol 1

jaborie

3

13/12/9 · 1717 dmg

ADR

75

HS%

38

K/D

1.08

Entry 1/0Multi 1Util 136

kupo-x's team

5 · 5

Beguzii

1

16/16/9 · 2149 dmg

ADR

93

HS%

62

K/D

1.00

Entry 2/0Util 11AWP 1Pistol 4
K/D -15%HS % +32%ADR +21%

TlNSPIRE

3

15/16/5 · 1786 dmg

ADR

78

HS%

53

K/D

0.94

Entry 5/0Util 10Pistol 4

vermie

13/17/3 · 1419 dmg

ADR

62

HS%

31

K/D

0.76

Entry 3/0Util 224Pistol 4

kupo-x

3

12/18/4 · 1398 dmg

ADR

61

HS%

50

K/D

0.67

Entry 3/0Multi 1Util 40
K/D -48%ADR -26%HS % +11%

tiramiso0o

3

12/16/2 · 1298 dmg

ADR

56

HS%

58

K/D

0.75

Util 56Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.