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Winner · exucaliba's team

13

89 kills · 5 players

de_mirage · 37 min

23 rounds · 2026-05-31

North America 5V5 Queue

Saucebauce's team

10

84 kills · 5 players

Top fragger

lgz_da_king

23 kills

Top impact

lgz_da_king

114 ADR

Util damage

ithrowurshi

209 HP

Weak spots this match

vs lifetime baseline
  • exucaliba

    K/D 0.82 (avg 1.10)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

exucaliba's team

6 · 7

lgz_da_king

L73

23/18/12 · 2617 dmg

ADR

114

HS%

43

K/D

1.28

Entry 5/0Multi 3Util 178AWP 1Pistol 3

Cossackk

L62

20/16/5 · 2115 dmg

ADR

92

HS%

50

K/D

1.25

Entry 2/0Multi 1Util 37Pistol 1

Unnotizeable

L72

19/16/2 · 1734 dmg

ADR

75

HS%

42

K/D

1.19

Entry 1/0Multi 1Util 91AWP 2Pistol 4

exucaliba

4

14/17/5 · 1625 dmg

ADR

71

HS%

50

K/D

0.82

Util 65AWP 1Pistol 2
K/D -25%ADR -13%HS % +11%

Havryshka

L72

13/17/7 · 1602 dmg

ADR

70

HS%

54

K/D

0.76

Entry 1/0Util 124Pistol 1

Saucebauce's team

6 · 4

Rallypally

L64

20/16/9 · 2590 dmg

ADR

113

HS%

40

K/D

1.25

Entry 3/0Multi 2Util 100Pistol 3

Saucebauce

L71

18/20/4 · 1625 dmg

ADR

71

HS%

56

K/D

0.90

Multi 1Pistol 3

ithrowurshi

L62

18/17/4 · 1656 dmg

ADR

72

HS%

33

K/D

1.06

Util 209Pistol 3

faceLess001

L71

16/17/7 · 2000 dmg

ADR

87

HS%

69

K/D

0.94

Entry 7/0AWP 2Pistol 1
K/D -10%

meefsbeef

L82

12/19/5 · 1207 dmg

ADR

53

HS%

33

K/D

0.63

Entry 4/0Util 9Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.