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Winner · lepe1's team

13

85 kills · 5 players

de_ancient · 33 min

22 rounds · 2026-02-25

Europe 5v5 Queue

TheDirty666's team

9

72 kills · 5 players

Top fragger

lepe1

21 kills

Top impact

TheDirty666

103 ADR

Util damage

lepe1

239 HP

Weak spots this match

vs lifetime baseline
  • erusb0b

    K/D 0.75 (avg 1.06)

    -29%
  • erusb0b

    ADR 61 (avg 76)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lepe1's team

6 · 7

lepe1

L75

21/15/4 · 2005 dmg

ADR

91

HS%

52

K/D

1.40

Entry 2/0Multi 3Util 239Pistol 5

Lukez3

L73

20/12/4 · 2105 dmg

ADR

96

HS%

60

K/D

1.67

Multi 1Util 219AWP 1Pistol 6

Lars122

L73

16/15/7 · 1811 dmg

ADR

82

HS%

44

K/D

1.07

Entry 4/0Multi 1Util 93Pistol 3

InteAdde

L61

16/14/5 · 1988 dmg

ADR

90

HS%

50

K/D

1.14

Entry 4/0Util 45Pistol 3

erusb0b

L41

12/16/2 · 1341 dmg

ADR

61

HS%

67

K/D

0.75

Multi 1Util 70Pistol 1
K/D -29%ADR -19%HS % +49%

TheDirty666's team

6 · 3

TheDirty666

L72

18/18/9 · 2256 dmg

ADR

103

HS%

56

K/D

1.00

Entry 7/0Multi 1Util 27Pistol 3

terk999

L72

17/16/2 · 1531 dmg

ADR

70

HS%

53

K/D

1.06

Multi 1Util 47AWP 1Pistol 2

Sparki3

L62

15/17/4 · 1788 dmg

ADR

81

HS%

53

K/D

0.88

Entry 2/0Multi 2Util 108Pistol 4

georgiese

L52

12/19/10 · 1432 dmg

ADR

65

HS%

67

K/D

0.63

Entry 2/0Util 87Pistol 3

Kap_Ksiezyc

L61

10/15/3 · 1340 dmg

ADR

61

HS%

10

K/D

0.67

Entry 1/0Util 1Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.