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Winner · S1xa-'s team

13

84 kills · 5 players

de_overpass · 40 min

22 rounds · 2026-05-24

Europe 5v5 Queue

Klay's team

9

70 kills · 5 players

Top fragger

ZiemnY

24 kills

Top impact

ZiemnY

117 ADR

Util damage

Dr_Pie

225 HP

Weak spots this match

vs lifetime baseline
  • S1xa-

    HS % 27% (avg 43%)

    -37%
  • Rykat-

    K/D 0.75 (avg 1.08)

    -31%
  • S1xa-

    K/D 0.88 (avg 1.10)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

S1xa-'s team

4 · 9

ZiemnY

L104

24/10/4 · 2562 dmg

ADR

117

HS%

46

K/D

2.40

Entry 2/0Multi 3Util 156Pistol 4
K/D +105%ADR +31%

Zey__

L101

17/15/2 · 1392 dmg

ADR

63

HS%

47

K/D

1.13

Entry 4/0Multi 2Util 76Pistol 2

YxON

L103

16/14/2 · 1475 dmg

ADR

67

HS%

69

K/D

1.14

Entry 3/0Multi 2Util 3AWP 4Pistol 5

S1xa-

L104

15/17/10 · 1893 dmg

ADR

86

HS%

27

K/D

0.88

Util 218Pistol 1
HS % -37%K/D -20%

Rykat-

L101

12/16/10 · 1776 dmg

ADR

81

HS%

42

K/D

0.75

Entry 2/0Util 9Pistol 3
K/D -31%

Klay's team

8 · 1

Klay

L104

23/15/6 · 2350 dmg

ADR

107

HS%

35

K/D

1.53

Entry 6/0Multi 1Util 91AWP 9Pistol 6

Tobz

L104

16/17/5 · 1764 dmg

ADR

80

HS%

31

K/D

0.94

Entry 3/0Util 41Pistol 2

washedd0g

L101

14/17/3 · 1414 dmg

ADR

64

HS%

43

K/D

0.82

Util 114Pistol 4

Madspecs

L10

9/17/6 · 1266 dmg

ADR

58

HS%

56

K/D

0.53

Entry 1/0Util 203Pistol 2

Dr_Pie

L10

8/18/8 · 1220 dmg

ADR

56

HS%

38

K/D

0.44

Entry 1/0Util 225Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.