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Winner · Vichenzo2K's team

13

90 kills · 5 players

de_mirage · 37 min

23 rounds · 2026-03-26

Europe 5v5 Queue

adaptivestyl's team

10

83 kills · 5 players

Top fragger

akter1488

24 kills

Top impact

akter1488

109 ADR

Util damage

aTh0sZzErA

144 HP

Weak spots this match

vs lifetime baseline
  • Vichenzo2K

    K/D 0.50 (avg 0.99)

    -49%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vichenzo2K's team

8 · 5

akter1488

L95

24/17/8 · 2511 dmg

ADR

109

HS%

75

K/D

1.41

Entry 7/0Multi 2Util 95Pistol 2

28-

L92

23/15/4 · 2124 dmg

ADR

92

HS%

52

K/D

1.53

Entry 2/0Multi 3Util 49AWP 4Pistol 4

Triptonex

L102

22/17/8 · 2134 dmg

ADR

93

HS%

73

K/D

1.29

Multi 2Util 52Pistol 1

etiket

L93

12/17/5 · 1258 dmg

ADR

55

HS%

58

K/D

0.71

Util 38AWP 1Pistol 3

Vichenzo2K

L91

9/18/10 · 1537 dmg

ADR

67

HS%

56

K/D

0.50

Entry 2/0Util 99
K/D -49%HS % +37%

adaptivestyl's team

4 · 6

LateKILLAH

L91

20/17/3 · 1913 dmg

ADR

83

HS%

70

K/D

1.18

Entry 3/0Multi 1Util 13Pistol 3

adaptivestyl

L103

18/18/8 · 2159 dmg

ADR

94

HS%

44

K/D

1.00

Entry 2/0Multi 2Util 19Pistol 5

ahtaja

L93

18/18/1 · 2135 dmg

ADR

93

HS%

44

K/D

1.00

Entry 1/0Multi 1Util 6AWP 2Pistol 2

fouille666

L92

15/18/3 · 1768 dmg

ADR

77

HS%

53

K/D

0.83

Entry 3/0Util 120AWP 4Pistol 3

aTh0sZzErA

L91

12/19/5 · 1289 dmg

ADR

56

HS%

33

K/D

0.63

Entry 3/0Multi 1Util 144Pistol 4

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.