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Re1zel's team

9

72 kills · 5 players

de_anubis · 35 min

22 rounds · 2026-04-11

Europe 5v5 Queue

Winner · ticn-dicn's team

13

89 kills · 5 players

Top fragger

EatenbyZIZI

21 kills

Top impact

ticn-dicn

99 ADR

Util damage

1HandBandit

134 HP

Weak spots this match

vs lifetime baseline
  • 1HandBandit

    K/D 0.30 (avg 0.86)

    -65%
  • 1HandBandit

    ADR 47 (avg 64)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Re1zel's team

6 · 3

EatenbyZIZI

L92

21/17/3 · 2063 dmg

ADR

94

HS%

48

K/D

1.24

Entry 4/0Multi 2Util 65AWP 2Pistol 9

Re1zel

L102

19/18/4 · 1901 dmg

ADR

86

HS%

47

K/D

1.06

Entry 1/0Util 63AWP 3Pistol 2
ADR +16%

whomaniz

L93

16/18/7 · 1723 dmg

ADR

78

HS%

69

K/D

0.89

Entry 2/0Multi 2Util 40Pistol 6

Sosuke48

L102

10/16/4 · 1231 dmg

ADR

56

HS%

40

K/D

0.62

Entry 1/0Multi 1Pistol 2

1HandBandit

L8

6/20/2 · 1029 dmg

ADR

47

HS%

67

K/D

0.30

Entry 2/0Util 134Pistol 2
K/D -65%ADR -27%HS % +56%

ticn-dicn's team

6 · 7

deprdpesed

L93

20/16/8 · 2034 dmg

ADR

93

HS%

75

K/D

1.25

Entry 3/0Util 61Pistol 2

ticn-dicn

L104

20/14/7 · 2183 dmg

ADR

99

HS%

65

K/D

1.43

Entry 1/0Util 61Pistol 2

KLepurushi

L93

20/15/4 · 2038 dmg

ADR

93

HS%

50

K/D

1.33

Entry 5/0Util 77AWP 2Pistol 2

ErYoung

L9

16/13/8 · 1603 dmg

ADR

73

HS%

44

K/D

1.23

Util 96Pistol 2

n0enemies999

L83

13/14/5 · 1434 dmg

ADR

65

HS%

38

K/D

0.93

Entry 3/0Multi 1Util 123AWP 4Pistol 2

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.