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Winner · osip666's team

13

86 kills · 5 players

de_ancient · 34 min

23 rounds · 2026-06-02

Europe 5v5 Queue

boboo's team

10

76 kills · 5 players

Top fragger

osip666

24 kills

Top impact

osip666

120 ADR

Util damage

Nitivy

257 HP

Weak spots this match

vs lifetime baseline
  • boboo

    K/D 0.84 (avg 1.19)

    -29%
  • Nitivy

    K/D 0.93 (avg 1.19)

    -22%
  • boboo

    HS % 44% (avg 53%)

    -17%
  • Nitivy

    ADR 71 (avg 84)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

osip666's team

7 · 6

osip666

L105

24/12/5 · 2753 dmg

ADR

120

HS%

67

K/D

2.00

Multi 2Util 67Pistol 5

exqzore

L101

23/14/8 · 2535 dmg

ADR

110

HS%

52

K/D

1.64

Entry 3/0Multi 2Util 95AWP 6Pistol 1

-rauheee

L101

14/16/10 · 1440 dmg

ADR

63

HS%

57

K/D

0.88

Entry 3/0Multi 1Util 138Pistol 3

blodyo

L103

13/20/7 · 1359 dmg

ADR

59

HS%

54

K/D

0.65

Entry 1/0Multi 1Util 96Pistol 4

bieren

L103

12/15/2 · 1168 dmg

ADR

51

HS%

50

K/D

0.80

Entry 2/0Util 75Pistol 3

boboo's team

5 · 5

flawzZz

L101

20/18/9 · 2355 dmg

ADR

102

HS%

55

K/D

1.11

Entry 2/0Multi 2Util 224Pistol 1

boboo

L102

16/19/5 · 1649 dmg

ADR

72

HS%

44

K/D

0.84

Entry 5/0Util 90Pistol 2
K/D -29%HS % -17%

malcreNN

L104

14/17/5 · 1354 dmg

ADR

59

HS%

64

K/D

0.82

Entry 3/0Multi 2Util 40Pistol 5

Nitivy

L102

14/15/7 · 1636 dmg

ADR

71

HS%

50

K/D

0.93

Entry 3/0Multi 1Util 257Pistol 3
K/D -22%ADR -15%

ollsh

L101

12/18/5 · 1720 dmg

ADR

75

HS%

50

K/D

0.67

Entry 1/0Util 229

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.