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Winner · k0ld7's team

13

87 kills · 5 players

de_inferno · 37 min

23 rounds · 2026-06-03

Europe 5v5 Queue

fzenn's team

10

81 kills · 5 players

Top fragger

Aggemagicc

23 kills

Top impact

Aggemagicc

107 ADR

Util damage

KoosMosA

529 HP

Weak spots this match

vs lifetime baseline
  • balazs1312

    K/D 0.72 (avg 0.96)

    -25%
  • balazs1312

    ADR 59 (avg 77)

    -23%
  • Svrle

    K/D 0.88 (avg 1.08)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

k0ld7's team

6 · 7

Aggemagicc

3

23/19/7 · 2467 dmg

ADR

107

HS%

74

K/D

1.21

Entry 6/0Multi 2Util 247Pistol 3

k0ld7

L73

20/17/6 · 2050 dmg

ADR

89

HS%

65

K/D

1.18

Entry 2/0Multi 3Util 154

Low_Taberr

L63

18/13/8 · 2029 dmg

ADR

88

HS%

50

K/D

1.38

Util 166Pistol 4
HS % +28%ADR +18%

DonAdolf22

L62

13/16/10 · 1638 dmg

ADR

71

HS%

23

K/D

0.81

Entry 3/0Multi 2Util 255AWP 2

balazs1312

L62

13/18/6 · 1356 dmg

ADR

59

HS%

69

K/D

0.72

Multi 1Util 84Pistol 2
K/D -25%ADR -23%HS % +41%

fzenn's team

6 · 4

KoosMosA

L73

20/17/9 · 2162 dmg

ADR

94

HS%

40

K/D

1.18

Entry 4/0Multi 2Util 529Pistol 4

fzenn

L53

20/17/4 · 1683 dmg

ADR

73

HS%

30

K/D

1.18

Entry 2/0Multi 2Util 78Pistol 4

NLP_zurek

L62

16/18/5 · 2019 dmg

ADR

88

HS%

62

K/D

0.89

Entry 1/0Util 47Pistol 3

Svrle

L72

14/16/6 · 1839 dmg

ADR

80

HS%

57

K/D

0.88

Entry 5/0Util 109AWP 3Pistol 2
K/D -19%HS % +50%

bi4ara

L6

11/19/11 · 1256 dmg

ADR

55

HS%

36

K/D

0.58

Util 395Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.