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Winner · pAndi_'s team

13

77 kills · 5 players

de_inferno · 38 min

20 rounds · 2026-05-31

Europe 5v5 Queue

Lolkazoom's team

7

65 kills · 5 players

Top fragger

lemonSQZ_

22 kills

Top impact

Och3ster

100 ADR

Util damage

Bouillonk

288 HP

Weak spots this match

vs lifetime baseline
  • Lolkazoom

    K/D 0.62 (avg 1.16)

    -47%
  • Lolkazoom

    ADR 62 (avg 80)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pAndi_'s team

6 · 7

lemonSQZ_

L56

22/10/5 · 1850 dmg

ADR

93

HS%

50

K/D

2.20

Entry 4/0Multi 2Util 39Pistol 4

Och3ster

L41

18/12/3 · 1998 dmg

ADR

100

HS%

28

K/D

1.50

Entry 1/0Util 43AWP 5Pistol 3

Bouillonk

L53

14/16/5 · 1416 dmg

ADR

71

HS%

50

K/D

0.88

Entry 4/0Multi 1Util 288Pistol 5

pAndi_

L62

12/14/7 · 1568 dmg

ADR

78

HS%

50

K/D

0.86

Entry 4/0Multi 1Util 129Pistol 2

chayz3

L51

11/14/6 · 1580 dmg

ADR

79

HS%

45

K/D

0.79

Entry 1/0Multi 1Util 99AWP 4Pistol 1

Lolkazoom's team

6 · 1

eggandchick

L52

15/15/1 · 1319 dmg

ADR

66

HS%

33

K/D

1.00

Multi 1Util 92AWP 5Pistol 1

NeuraLink

L52

14/16/3 · 1568 dmg

ADR

78

HS%

29

K/D

0.88

Entry 2/0Multi 1Util 50AWP 4Pistol 2

neko20001

L6

13/16/2 · 1463 dmg

ADR

73

HS%

31

K/D

0.81

Entry 3/0Multi 1Util 140AWP 4Pistol 1

kobets

L42

13/17/7 · 1634 dmg

ADR

82

HS%

54

K/D

0.76

Multi 2Util 108Pistol 5

Lolkazoom

L51

10/16/7 · 1232 dmg

ADR

62

HS%

60

K/D

0.62

Entry 1/0Util 87AWP 2Pistol 3
K/D -47%ADR -23%HS % +43%

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.