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SirPoodle's team

6

60 kills · 5 players

de_overpass · 33 min

19 rounds · 2026-06-03

Oceania 5v5 Queue

Winner · KammyDonks's team

13

76 kills · 5 players

Top fragger

ShenPM

18 kills

Top impact

SirPoodle

111 ADR

Util damage

luvenvyy

102 HP

Weak spots this match

vs lifetime baseline
  • Dawes

    HS % 13% (avg 52%)

    -75%
  • luvenvyy

    HS % 20% (avg 40%)

    -50%
  • Dawes

    ADR 73 (avg 91)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SirPoodle's team

4 · 2

SirPoodle

2

17/14/5 · 2099 dmg

ADR

111

HS%

53

K/D

1.21

Entry 1/0Multi 2Util 51Pistol 3

real_eagl3

L4

13/14/5 · 1582 dmg

ADR

83

HS%

69

K/D

0.93

Entry 1/0Util 76AWP 1Pistol 4

DuMa00

L11

11/15/2 · 1120 dmg

ADR

59

HS%

45

K/D

0.73

Entry 2/0Multi 1Util 25Pistol 1
ADR -14%

luvenvyy

L31

10/17/4 · 1039 dmg

ADR

55

HS%

20

K/D

0.59

Entry 1/0Util 102Pistol 2
HS % -50%K/D -12%

figners

L22

9/16/2 · 1237 dmg

ADR

65

HS%

56

K/D

0.56

Entry 2/0Multi 1Pistol 3

KammyDonks's team

8 · 5

ShenPM

L52

18/16/3 · 1780 dmg

ADR

94

HS%

61

K/D

1.12

Entry 4/0Multi 1Util 7Pistol 1

KammyDonks

L36

18/11/3 · 1803 dmg

ADR

95

HS%

44

K/D

1.64

Entry 3/0Multi 2Util 9Pistol 1

Dawes

L42

15/12/2 · 1387 dmg

ADR

73

HS%

13

K/D

1.25

Entry 2/0Multi 1Util 42AWP 5Pistol 2
HS % -75%ADR -19%

Snowyfv

L12

14/10/3 · 1524 dmg

ADR

80

HS%

29

K/D

1.40

Entry 1/0Multi 1Util 73Pistol 1

Cement_Brick

L21

11/16/7 · 1458 dmg

ADR

77

HS%

36

K/D

0.69

Entry 2/0Multi 1Util 29Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.