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Orqinal-we's team

8

60 kills · 5 players

de_mirage · 35 min

21 rounds · 2026-06-05

Europe 5v5 Queue

Winner · Sajsigalom4's team

13

84 kills · 5 players

Top fragger

ristoto

20 kills

Top impact

XRob3rcik

97 ADR

Util damage

ArekoL_

231 HP

Weak spots this match

vs lifetime baseline
  • CoBu

    K/D 0.50 (avg 1.07)

    -53%
  • CoBu

    HS % 33% (avg 53%)

    -38%
  • CoBu

    ADR 54 (avg 82)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Orqinal-we's team

3 · 5

vitaSbtw

L82

14/17/1 · 1342 dmg

ADR

64

HS%

29

K/D

0.82

Entry 1/0Multi 1Util 11AWP 4Pistol 6

Orqinal-we

L91

13/18/2 · 1628 dmg

ADR

78

HS%

100

K/D

0.72

Entry 2/0Multi 1Util 66AWP 1Pistol 2

ArekoL_

L82

13/15/4 · 1441 dmg

ADR

69

HS%

77

K/D

0.87

Entry 2/0Util 231Pistol 1

Loxed_

L81

11/17/4 · 1605 dmg

ADR

76

HS%

55

K/D

0.65

Util 52Pistol 1

CoBu

L82

9/18/6 · 1125 dmg

ADR

54

HS%

33

K/D

0.50

Entry 2/0Multi 1Util 106Pistol 1
K/D -53%HS % -38%

Sajsigalom4's team

9 · 4

ristoto

L85

20/11/5 · 1826 dmg

ADR

87

HS%

70

K/D

1.82

Entry 7/0Multi 1Util 42AWP 4Pistol 3

XRob3rcik

L83

18/10/8 · 2038 dmg

ADR

97

HS%

61

K/D

1.80

Entry 3/0Multi 1Util 89Pistol 3

notbarbe

L81

18/12/4 · 1831 dmg

ADR

87

HS%

44

K/D

1.50

Entry 3/0Multi 1Util 108AWP 2Pistol 3

soza

L93

15/12/2 · 1522 dmg

ADR

73

HS%

73

K/D

1.25

Entry 1/0Multi 1Util 159Pistol 3

Sajsigalom4

L91

13/15/8 · 1623 dmg

ADR

77

HS%

77

K/D

0.87

Multi 2Util 37AWP 2Pistol 5

Half-by-half

First half

3 · 9

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.