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Winner · NAASTA's team

13

84 kills · 5 players

de_anubis · 38 min

23 rounds · 2026-03-16

Europe 5v5 Queue

Ninjus07's team

10

81 kills · 5 players

Top fragger

9Msk

25 kills

Top impact

9Msk

111 ADR

Util damage

Ninjus07

271 HP

Weak spots this match

vs lifetime baseline
  • iCAMBUL

    HS % 19% (avg 45%)

    -58%
  • iCAMBUL

    K/D 1.00 (avg 1.26)

    -21%
  • iCAMBUL

    ADR 72 (avg 85)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

NAASTA's team

7 · 6

9Msk

L56

25/12/6 · 2556 dmg

ADR

111

HS%

36

K/D

2.08

Entry 1/0Multi 4Util 217Pistol 4

notDDID31

L54

19/17/6 · 2074 dmg

ADR

90

HS%

53

K/D

1.12

Entry 3/0Multi 1Util 17AWP 2Pistol 2

iCAMBUL

L51

16/16/4 · 1662 dmg

ADR

72

HS%

19

K/D

1.00

Entry 2/0Util 236AWP 4Pistol 3
HS % -58%K/D -21%

NAASTA

L72

13/17/12 · 1744 dmg

ADR

76

HS%

31

K/D

0.76

Entry 4/0Util 157Pistol 2

ciskal

L6

11/19/4 · 1225 dmg

ADR

53

HS%

36

K/D

0.58

Entry 3/0Util 21AWP 4

Ninjus07's team

5 · 5

Ninjus07

L61

20/16/3 · 1748 dmg

ADR

76

HS%

10

K/D

1.25

Entry 2/0Multi 2Util 271AWP 6

Amarjashari2

L54

20/17/5 · 2229 dmg

ADR

97

HS%

30

K/D

1.18

Entry 1/0Multi 3Util 72AWP 4Pistol 2

lekx666

L62

17/15/5 · 1824 dmg

ADR

79

HS%

35

K/D

1.13

Entry 1/0Multi 1Util 24Pistol 6

fafalongf

L53

15/18/4 · 1794 dmg

ADR

78

HS%

27

K/D

0.83

Entry 1/0Util 66

ob78c

L5

9/18/7 · 1463 dmg

ADR

64

HS%

44

K/D

0.50

Entry 5/0Util 167AWP 2Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.