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Winner · Mercyfalls's team

1

85 kills · 5 players

de_anubis · 36 min

1 rounds · 2024-05-17

COMPETITIVE 5V5

A__________A's team

0

79 kills · 5 players

Top fragger

revengze

25 kills

Top impact

revengze

0 ADR

Util damage

revengze

0 HP

Weak spots this match

vs lifetime baseline
  • revengze

    ADR 0 (avg 80)

    -100%
  • rawkmistro

    ADR 0 (avg 80)

    -100%
  • A__________A

    ADR 0 (avg 72)

    -100%
  • Cain590

    ADR 0 (avg 72)

    -100%
  • Cain590

    K/D 0.71 (avg 1.10)

    -35%
  • rawkmistro

    K/D 0.79 (avg 0.95)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mercyfalls's team

7 · 6

revengze

L66

25/13/5 · 0 dmg

ADR

0

HS%

76

K/D

1.92

Multi 1
ADR -100%K/D +98%HS % +49%

Mercyfalls

L73

19/13/3 · 0 dmg

ADR

0

HS%

32

K/D

1.46

Multi 1

rawkmistro

L41

15/19/7 · 0 dmg

ADR

0

HS%

53

K/D

0.79

ADR -100%K/D -17%HS % +47%

Flxkzz

L61

13/17/5 · 0 dmg

ADR

0

HS%

69

K/D

0.76

Multi 1

KINGCAMI

L62

13/17/6 · 0 dmg

ADR

0

HS%

23

K/D

0.76

Multi 1

A__________A's team

5 · 4

LibraTV

L64

22/16/2 · 0 dmg

ADR

0

HS%

68

K/D

1.38

Multi 2

A__________A

L64

18/17/6 · 0 dmg

ADR

0

HS%

39

K/D

1.06

Multi 2
ADR -100%K/D +16%

lattelarry

L6

18/19/6 · 0 dmg

ADR

0

HS%

44

K/D

0.95

Multi 1

Cain590

L51

12/17/7 · 0 dmg

ADR

0

HS%

58

K/D

0.71

Multi 1
ADR -100%K/D -35%HS % +53%

LiamFC

L6

9/16/4 · 0 dmg

ADR

0

HS%

33

K/D

0.56

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.