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ma1an9a's team

10

77 kills · 5 players

de_ancient · 33 min

23 rounds · 2026-05-31

Europe 5v5 Queue

Winner · MISI3KKK's team

13

86 kills · 5 players

Top fragger

G-13

24 kills

Top impact

G-13

120 ADR

Util damage

-dodooo

435 HP

Weak spots this match

vs lifetime baseline
  • iimago

    K/D 0.60 (avg 1.16)

    -48%
  • iimago

    ADR 52 (avg 76)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ma1an9a's team

4 · 6

k1rishimaya

L81

20/18/4 · 2319 dmg

ADR

101

HS%

60

K/D

1.11

Entry 2/0Util 228Pistol 9

-dodooo

L81

17/17/4 · 1898 dmg

ADR

83

HS%

59

K/D

1.00

Entry 1/0Multi 3Util 435AWP 4Pistol 4

ma1an9a

L85

16/16/2 · 1428 dmg

ADR

62

HS%

38

K/D

1.00

Entry 1/0Multi 1Pistol 4

Tryvak

L82

14/19/6 · 1715 dmg

ADR

75

HS%

57

K/D

0.74

Entry 3/0Util 44Pistol 3

Nezhid

L81

10/17/7 · 1614 dmg

ADR

70

HS%

50

K/D

0.59

Multi 1Util 98AWP 1Pistol 2

MISI3KKK's team

8 · 5

G-13

L84

24/20/10 · 2752 dmg

ADR

120

HS%

50

K/D

1.20

Entry 6/0Multi 1Util 242Pistol 1

ArashiNoKen

L82

24/15/7 · 2419 dmg

ADR

105

HS%

46

K/D

1.60

Entry 4/0Multi 1Util 158Pistol 3

MISI3KKK

L93

17/16/6 · 1826 dmg

ADR

79

HS%

29

K/D

1.06

Entry 3/0Multi 2Util 35AWP 8Pistol 2

SUUUUUUUUI

L81

12/13/5 · 1300 dmg

ADR

57

HS%

50

K/D

0.92

Entry 3/0Util 64AWP 2Pistol 3

iimago

L83

9/15/5 · 1200 dmg

ADR

52

HS%

56

K/D

0.60

Util 189Pistol 3
K/D -48%ADR -31%HS % +30%

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.