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Winner · Crelyks's team

13

84 kills · 5 players

de_mirage · 35 min

20 rounds · 2026-04-29

North America 5V5 Queue

ohstarbucks's team

7

70 kills · 5 players

Top fragger

Crelyks

26 kills

Top impact

Monzeeto

112 ADR

Util damage

bombona0831

232 HP

Weak spots this match

vs lifetime baseline
  • bombona0831

    K/D 0.59 (avg 0.99)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Crelyks's team

8 · 5

Crelyks

4

26/16/3 · 2204 dmg

ADR

110

HS%

27

K/D

1.62

Entry 8/0Multi 3Util 42AWP 16Pistol 4

ProwlerFPS

L43

20/12/4 · 1760 dmg

ADR

88

HS%

65

K/D

1.67

Multi 3Util 28Pistol 3

ElRubensVzla

L42

14/15/4 · 1388 dmg

ADR

69

HS%

57

K/D

0.93

Entry 1/0Util 40AWP 2Pistol 4

tbabs

L32

14/11/5 · 1737 dmg

ADR

87

HS%

64

K/D

1.27

Entry 1/0Multi 1Pistol 1

bombona0831

L32

10/17/14 · 1862 dmg

ADR

93

HS%

50

K/D

0.59

Entry 1/0Multi 1Util 232AWP 1
K/D -40%ADR +20%HS % +19%

ohstarbucks's team

4 · 3

Monzeeto

3

22/16/3 · 2230 dmg

ADR

112

HS%

32

K/D

1.38

Util 69AWP 3Pistol 3

ohstarbucks

3

16/18/4 · 2049 dmg

ADR

102

HS%

25

K/D

0.89

Entry 3/0Multi 1Util 214Pistol 4

Rltuxls

1

14/18/6 · 1528 dmg

ADR

76

HS%

71

K/D

0.78

Entry 2/0Multi 1Util 76AWP 1Pistol 4

Niceeeeemin

11/17/5 · 1377 dmg

ADR

69

HS%

64

K/D

0.65

Entry 4/0Util 48Pistol 5

NovaLmao

7/16/2 · 925 dmg

ADR

46

HS%

43

K/D

0.44

Util 27AWP 1Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.