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aiopalopa's team

6

56 kills · 5 players

de_mirage · 35 min

19 rounds · 2026-05-29

Europe 5v5 Queue

Winner · Darthmaul231's team

13

80 kills · 5 players

Top fragger

ANDREYCR7

20 kills

Top impact

qv1m

128 ADR

Util damage

qv1m

129 HP

Weak spots this match

vs lifetime baseline
  • aiopalopa

    K/D 0.87 (avg 1.18)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

aiopalopa's team

4 · 2

nen15

L103

14/16/3 · 1510 dmg

ADR

80

HS%

36

K/D

0.88

Entry 3/0Multi 1Util 55AWP 1Pistol 4

aiopalopa

L10

13/15/1 · 1308 dmg

ADR

69

HS%

62

K/D

0.87

Entry 2/0Multi 1Util 3AWP 3Pistol 5
K/D -26%HS % +24%

krexi-

L101

10/15/3 · 1204 dmg

ADR

63

HS%

60

K/D

0.67

Entry 2/0Util 35AWP 2Pistol 2

aaaammmm

L101

10/16/4 · 1210 dmg

ADR

64

HS%

70

K/D

0.62

Entry 2/0Util 22Pistol 2

smptm

L101

9/18/3 · 1118 dmg

ADR

59

HS%

56

K/D

0.50

Entry 1/0Util 37Pistol 2

Darthmaul231's team

8 · 5

ANDREYCR7

L102

20/13/2 · 2101 dmg

ADR

111

HS%

60

K/D

1.54

Entry 4/0Multi 1Util 42AWP 1Pistol 1

qv1m

L104

20/11/9 · 2437 dmg

ADR

128

HS%

70

K/D

1.82

Entry 3/0Multi 2Util 129AWP 2Pistol 4

Darthmaul231

L103

17/11/6 · 1422 dmg

ADR

75

HS%

47

K/D

1.55

Entry 2/0Multi 2Util 20Pistol 1

BORJOMII

L102

16/10/1 · 1688 dmg

ADR

89

HS%

69

K/D

1.60

Multi 1Util 75Pistol 3

ch0ppa111

L102

7/11/4 · 844 dmg

ADR

44

HS%

43

K/D

0.64

Util 37AWP 2Pistol 2

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.