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Winner · 0UT5lDER's team

13

72 kills · 5 players

de_anubis · 35 min

19 rounds · 2026-06-16

Europe 5v5 Queue

Suppr3ss's team

6

59 kills · 5 players

Top fragger

kofferrrrr

20 kills

Top impact

kofferrrrr

108 ADR

Util damage

Judableju

242 HP

Weak spots this match

vs lifetime baseline
  • k1dm4n

    K/D 0.50 (avg 0.86)

    -42%
  • k1dm4n

    HS % 25% (avg 37%)

    -32%
  • k1dm4n

    ADR 54 (avg 71)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

0UT5lDER's team

8 · 5

kofferrrrr

L64

20/10/0 · 2053 dmg

ADR

108

HS%

45

K/D

2.00

Entry 1/0Multi 2Util 26AWP 7Pistol 2

0UT5lDER

L52

15/11/2 · 1643 dmg

ADR

87

HS%

47

K/D

1.36

Entry 2/0Multi 1Util 107Pistol 3

malxash

L52

15/12/4 · 1643 dmg

ADR

87

HS%

47

K/D

1.25

Entry 1/0Util 222Pistol 4

joricx

L51

12/14/3 · 1332 dmg

ADR

70

HS%

42

K/D

0.86

Entry 4/0Util 1AWP 1Pistol 1

gleb1411

L64

10/12/3 · 1169 dmg

ADR

62

HS%

30

K/D

0.83

Entry 3/0Util 49AWP 6Pistol 2

Suppr3ss's team

4 · 2

Suppr3ss

L62

17/15/3 · 1880 dmg

ADR

99

HS%

71

K/D

1.13

Entry 5/0Multi 1Util 132Pistol 3
HS % +58%ADR +23%

panfil111

L51

15/14/4 · 1534 dmg

ADR

81

HS%

13

K/D

1.07

Entry 1/0Multi 1Util 91AWP 3Pistol 2

T4TAR1NN

L61

12/12/2 · 1242 dmg

ADR

65

HS%

50

K/D

1.00

Entry 1/0Util 12AWP 2Pistol 4

k1dm4n

L52

8/16/1 · 1031 dmg

ADR

54

HS%

25

K/D

0.50

Util 53Pistol 2
K/D -42%HS % -32%

Judableju

L6

7/15/6 · 1384 dmg

ADR

73

HS%

29

K/D

0.47

Entry 1/0Util 242AWP 1Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.