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Winner · Mizrax's team

13

74 kills · 5 players

de_cache · 29 min

17 rounds · 2026-05-12

Europe 5v5 Queue

NewRoll's team

4

55 kills · 5 players

Top fragger

duskoheavy

24 kills

Top impact

duskoheavy

124 ADR

Util damage

bar7u

123 HP

Weak spots this match

vs lifetime baseline
  • HedSh00t0

    K/D 0.62 (avg 1.38)

    -55%
  • Narvenn

    K/D 0.67 (avg 0.99)

    -32%
  • Narvenn

    ADR 66 (avg 79)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mizrax's team

9 · 4

duskoheavy

L36

24/7/5 · 2107 dmg

ADR

124

HS%

33

K/D

3.43

Entry 2/0Multi 4Util 16Pistol 4

ussaro

L84

17/14/7 · 1803 dmg

ADR

106

HS%

53

K/D

1.21

Entry 2/0Multi 3Util 42Pistol 4

bar7u

L9

12/10/4 · 1351 dmg

ADR

80

HS%

58

K/D

1.20

Util 123AWP 2Pistol 2

TNR-Hakan

L72

11/13/4 · 1224 dmg

ADR

72

HS%

45

K/D

0.85

Entry 2/0Multi 1Pistol 4

Mizrax

L71

10/11/3 · 1038 dmg

ADR

61

HS%

30

K/D

0.91

Entry 3/0Util 31AWP 5Pistol 3

NewRoll's team

3 · 1

SergentZim

L3

12/15/3 · 999 dmg

ADR

59

HS%

33

K/D

0.80

Entry 1/0Util 69Pistol 5

Kodstok

1

12/15/5 · 1509 dmg

ADR

89

HS%

58

K/D

0.80

Entry 3/0Multi 1Util 36Pistol 2

NewRoll

L82

11/13/4 · 1439 dmg

ADR

85

HS%

36

K/D

0.85

Entry 2/0Multi 1Util 10Pistol 5

HedSh00t0

L7

10/16/3 · 1388 dmg

ADR

82

HS%

80

K/D

0.62

Entry 2/0Multi 1Pistol 3
K/D -55%HS % +33%

Narvenn

L71

10/15/3 · 1121 dmg

ADR

66

HS%

40

K/D

0.67

Util 14AWP 3Pistol 1
K/D -32%ADR -17%HS % +11%

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.