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Nicksbrother's team

8

73 kills · 5 players

de_dust2 · 42 min

21 rounds · 2026-04-25

North America 5V5 Queue

Winner · 7Percent's team

13

80 kills · 5 players

Top fragger

1kyz

20 kills

Top impact

7Percent

101 ADR

Util damage

WillyParty

173 HP

Weak spots this match

vs lifetime baseline
  • WillyParty

    HS % 8% (avg 46%)

    -83%
  • WillyParty

    K/D 0.87 (avg 1.24)

    -30%
  • WillyParty

    ADR 73 (avg 87)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nicksbrother's team

4 · 4

sortasteven

2

17/17/7 · 1982 dmg

ADR

94

HS%

53

K/D

1.00

Entry 3/0Util 89AWP 5

Nicksbrother

L82

16/15/3 · 1562 dmg

ADR

74

HS%

69

K/D

1.07

Entry 2/0Multi 1Util 9AWP 1Pistol 5

-Dan-_

2

14/16/4 · 1716 dmg

ADR

82

HS%

29

K/D

0.88

Entry 4/0Util 107AWP 6Pistol 1

WillyParty

L81

13/15/4 · 1534 dmg

ADR

73

HS%

8

K/D

0.87

Entry 1/0Util 173AWP 4Pistol 3
HS % -83%K/D -30%

eviI666

L101

13/18/4 · 1429 dmg

ADR

68

HS%

23

K/D

0.72

Entry 2/0Multi 2Util 3AWP 10Pistol 1

7Percent's team

8 · 5

1kyz

L63

20/15/4 · 1744 dmg

ADR

83

HS%

65

K/D

1.33

Entry 1/0Multi 3Pistol 2

7Percent

4

19/14/6 · 2120 dmg

ADR

101

HS%

37

K/D

1.36

Entry 4/0Multi 3Util 69AWP 8Pistol 3

daydrA

L83

16/13/5 · 1461 dmg

ADR

70

HS%

19

K/D

1.23

Multi 2AWP 10Pistol 2

R0nk6666

L83

14/16/7 · 1586 dmg

ADR

76

HS%

57

K/D

0.88

Entry 2/0Multi 1Util 70Pistol 2

Linkify

11/15/6 · 1390 dmg

ADR

66

HS%

36

K/D

0.73

Entry 2/0Util 39AWP 2Pistol 3

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.