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Winner · NO_M3RCY-'s team

1

83 kills · 5 players

de_dust2 · 41 min

1 rounds · 2025-08-11

Europe 5v5 Queue

ReTT0's team

0

76 kills · 5 players

Top fragger

frechM

28 kills

Top impact

frechM

121 ADR

Util damage

NO_M3RCY-

167 HP

Weak spots this match

vs lifetime baseline
  • NO_M3RCY-

    HS % 22% (avg 52%)

    -58%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

NO_M3RCY-'s team

6 · 7

ROLS_TAMAEVA

L104

21/14/7 · 2564 dmg

ADR

117

HS%

57

K/D

1.50

Entry 5/0Multi 2Util 68Pistol 2

NO_M3RCY-

L103

18/13/7 · 2003 dmg

ADR

91

HS%

22

K/D

1.38

Entry 4/0Multi 1Util 167AWP 12Pistol 3
HS % -58%K/D +15%

Restrepo

L102

18/16/1 · 1703 dmg

ADR

77

HS%

33

K/D

1.12

Entry 2/0Util 19Pistol 4

auriana

L103

14/16/6 · 1610 dmg

ADR

73

HS%

50

K/D

0.88

Entry 1/0Util 49Pistol 2

k0ma_bmw

L101

12/17/3 · 1047 dmg

ADR

48

HS%

58

K/D

0.71

Entry 2/0Util 34Pistol 5

ReTT0's team

6 · 3

frechM

L105

28/15/3 · 2670 dmg

ADR

121

HS%

71

K/D

1.87

Entry 4/0Multi 3Util 9Pistol 7

ReTT0

L102

18/15/5 · 1997 dmg

ADR

91

HS%

67

K/D

1.20

Entry 1/0Multi 1Util 50Pistol 6
HS % +22%K/D +15%

Emzey666

L10

16/18/7 · 1850 dmg

ADR

84

HS%

44

K/D

0.89

Entry 2/0Multi 1Util 63AWP 2Pistol 2

B52-

L101

7/19/5 · 967 dmg

ADR

44

HS%

57

K/D

0.37

Entry 1/0Util 47AWP 2Pistol 2

Payneez

L91

7/16/1 · 853 dmg

ADR

39

HS%

57

K/D

0.44

Util 13Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.