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Winner · VECTIZZ's team

13

80 kills · 5 players

de_inferno · 35 min

22 rounds · 2026-06-01

Europe 5v5 Queue

Pistash_'s team

9

70 kills · 5 players

Top fragger

koei

25 kills

Top impact

koei

122 ADR

Util damage

koei

190 HP

Weak spots this match

vs lifetime baseline
  • -Sadnesz

    K/D 0.93 (avg 1.20)

    -22%
  • blazekinho

    K/D 0.94 (avg 1.17)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

VECTIZZ's team

6 · 7

koei

L105

25/15/7 · 2681 dmg

ADR

122

HS%

72

K/D

1.67

Entry 1/0Multi 1Util 190Pistol 3
K/D +44%ADR +39%

Kyojin

L102

16/13/4 · 1702 dmg

ADR

77

HS%

75

K/D

1.23

Entry 2/0Util 75Pistol 3

suisha

L102

15/12/2 · 1434 dmg

ADR

65

HS%

33

K/D

1.25

Entry 2/0Multi 1Util 64AWP 8Pistol 3

VECTIZZ

L103

15/13/4 · 1577 dmg

ADR

72

HS%

53

K/D

1.15

Util 99AWP 3Pistol 5
ADR -12%K/D -11%HS % +15%

amanek

L101

9/17/3 · 1064 dmg

ADR

48

HS%

44

K/D

0.53

Entry 3/0Multi 1Util 12

Pistash_'s team

6 · 3

blazekinho

L104

16/17/6 · 1720 dmg

ADR

78

HS%

56

K/D

0.94

Entry 2/0Multi 1Util 164AWP 1Pistol 3
K/D -20%HS % +10%

riko668

L102

16/16/4 · 1756 dmg

ADR

80

HS%

44

K/D

1.00

Entry 2/0Multi 1Util 88Pistol 1

Pistash_

L103

14/15/9 · 1867 dmg

ADR

85

HS%

57

K/D

0.93

Entry 3/0Multi 1Util 132Pistol 1

-Sadnesz

L10

14/15/5 · 1551 dmg

ADR

71

HS%

64

K/D

0.93

Entry 4/0Util 117Pistol 3
K/D -22%ADR -15%HS % +33%

4z0g777

L10

10/17/3 · 1063 dmg

ADR

48

HS%

30

K/D

0.59

Entry 3/0Util 82AWP 5Pistol 4

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.