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kimi's team

13

99 kills · 5 players

de_ancient · 45 min

29 rounds · 2026-05-27

North America 5V5 Queue

Winner · parasyte-'s team

16

105 kills · 5 players

Top fragger

Jamba

33 kills

Top impact

Jamba

113 ADR

Util damage

F0RCEKILL_-

464 HP

Weak spots this match

vs lifetime baseline
  • b4m

    HS % 25% (avg 47%)

    -47%
  • b4m

    ADR 45 (avg 82)

    -46%
  • b4m

    K/D 0.71 (avg 1.26)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kimi's team

4 · 8 · OT 1

F0RCEKILL_-

L103

28/19/10 · 2731 dmg

ADR

94

HS%

43

K/D

1.47

Entry 4/0Multi 3Util 464AWP 5Pistol 3
K/D +36%ADR +15%

man327

L103

21/21/10 · 2376 dmg

ADR

82

HS%

29

K/D

1.00

Entry 3/0Multi 2Util 268Pistol 3

kimi

L103

21/18/6 · 2229 dmg

ADR

77

HS%

76

K/D

1.17

Entry 2/0Multi 1Util 182Pistol 4

Virifix

L103

17/21/3 · 1848 dmg

ADR

64

HS%

76

K/D

0.81

Multi 1Util 53

cdot

L101

12/26/11 · 1731 dmg

ADR

60

HS%

67

K/D

0.46

Entry 3/0Util 80Pistol 2

parasyte-'s team

8 · 4 · OT 4

Jamba

L106

33/20/4 · 3287 dmg

ADR

113

HS%

61

K/D

1.65

Entry 5/0Multi 3Util 179Pistol 5

parasyte-

L104

25/20/11 · 2970 dmg

ADR

102

HS%

48

K/D

1.25

Entry 5/0Util 301Pistol 1

suityan

L101

19/25/9 · 1944 dmg

ADR

67

HS%

58

K/D

0.76

Entry 1/0Multi 1Util 227Pistol 2

paradiise-

L104

16/17/8 · 1854 dmg

ADR

64

HS%

38

K/D

0.94

Entry 4/0Util 99

b4m

L101

12/17/7 · 1297 dmg

ADR

45

HS%

25

K/D

0.71

Entry 2/0Util 25AWP 6Pistol 1
HS % -47%ADR -46%

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.