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-jezz's team

6

63 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-06-11

Europe 5v5 Queue

Winner · sadnesseyez's team

13

76 kills · 5 players

Top fragger

britanskiy9

20 kills

Top impact

britanskiy9

104 ADR

Util damage

k0riin

157 HP

Weak spots this match

vs lifetime baseline
  • Tenz1-

    K/D 0.87 (avg 1.11)

    -22%
  • Tenz1-

    HS % 46% (avg 55%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-jezz's team

4 · 2

britanskiy9

L103

20/13/1 · 1966 dmg

ADR

104

HS%

55

K/D

1.54

Entry 1/0Multi 1Util 37AWP 5Pistol 3

-jezz

L10

15/15/5 · 1561 dmg

ADR

82

HS%

33

K/D

1.00

Entry 4/0Util 29AWP 1Pistol 4

tw-azamirich

L102

13/17/6 · 1625 dmg

ADR

86

HS%

62

K/D

0.76

Entry 6/0Multi 1Pistol 5

_Revons

L10

10/15/4 · 1019 dmg

ADR

54

HS%

60

K/D

0.67

Util 10Pistol 1

SYUUJIN

L101

5/16/6 · 665 dmg

ADR

35

HS%

60

K/D

0.31

Entry 1/0Pistol 1

sadnesseyez's team

8 · 5

sadnesseyez

L104

18/14/6 · 1827 dmg

ADR

96

HS%

67

K/D

1.29

Multi 2Util 107Pistol 3

Alex_zXz

L102

16/8/3 · 1396 dmg

ADR

74

HS%

62

K/D

2.00

Entry 1/0Multi 1Util 48Pistol 5

KpeguTop

L102

16/14/3 · 1794 dmg

ADR

94

HS%

31

K/D

1.14

Entry 3/0Multi 2Util 55AWP 6Pistol 2

k0riin

L102

13/13/7 · 1441 dmg

ADR

76

HS%

46

K/D

1.00

Entry 2/0Util 157Pistol 5
K/D -14%ADR -9%HS % +15%

Tenz1-

L103

13/15/1 · 1496 dmg

ADR

79

HS%

46

K/D

0.87

Entry 1/0Multi 1Util 35Pistol 3
K/D -22%HS % -16%

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.