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S0UL7AKER's team

0

83 kills · 4 players

de_dust2 · 47 min

1 rounds · 2025-01-14

South America 5V5 Queue

Winner · R3LiFe's team

1

107 kills · 5 players

Top fragger

dRCDYJ

27 kills

Top impact

dRCDYJ

104 ADR

Util damage

_77-

181 HP

Weak spots this match

vs lifetime baseline
  • deepboss

    K/D 1.05 (avg 1.51)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

S0UL7AKER's team

5 · 7 · OT 1

zebinha

L71

23/26/9 · 2673 dmg

ADR

92

HS%

57

K/D

0.88

Entry 6/0Multi 2Util 133AWP 1Pistol 5

ElNatrezinho

L72

22/22/2 · 2130 dmg

ADR

73

HS%

50

K/D

1.00

Entry 2/0Multi 2Util 87AWP 3Pistol 8

S0UL7AKER

L52

21/21/7 · 2317 dmg

ADR

80

HS%

52

K/D

1.00

Entry 4/0Multi 2Util 59AWP 5Pistol 7

surezinho

L96

17/18/11 · 2369 dmg

ADR

82

HS%

53

K/D

0.94

Entry 6/0Multi 1Util 159AWP 2Pistol 2

R3LiFe's team

7 · 5 · OT 4

dRCDYJ

L83

27/24/6 · 3015 dmg

ADR

104

HS%

78

K/D

1.12

Entry 4/0Multi 1Util 115AWP 2Pistol 8

R3LiFe

L35

25/18/3 · 2107 dmg

ADR

73

HS%

48

K/D

1.39

Entry 1/0Multi 1Util 146Pistol 3

deepboss

L43

23/22/10 · 2643 dmg

ADR

91

HS%

78

K/D

1.05

Entry 4/0Multi 1Util 8Pistol 2
K/D -30%ADR -10%HS % +39%

_77-

L73

18/20/7 · 2159 dmg

ADR

74

HS%

44

K/D

0.90

Entry 1/0Multi 1Util 181AWP 4Pistol 2

Godyilla

L82

14/17/9 · 1629 dmg

ADR

56

HS%

43

K/D

0.82

Entry 1/0Util 165AWP 3Pistol 1

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.