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Winner · -kJrr's team

13

84 kills · 5 players

de_mirage · 33 min

23 rounds · 2026-05-30

Europe 5v5 Queue

67andrew6767's team

10

77 kills · 5 players

Top fragger

AnZaLe

23 kills

Top impact

ATOMBOZ

117 ADR

Util damage

knn

272 HP

Weak spots this match

vs lifetime baseline
  • Kuy_Ray

    K/D 0.67 (avg 1.09)

    -39%
  • Kuy_Ray

    ADR 70 (avg 86)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-kJrr's team

9 · 4

ATOMBOZ

L104

22/14/7 · 2687 dmg

ADR

117

HS%

50

K/D

1.57

Entry 7/0Multi 1Util 73AWP 9Pistol 7

-L1K3Y

L105

18/14/5 · 1788 dmg

ADR

78

HS%

50

K/D

1.29

Entry 1/0Multi 2Util 75Pistol 3
ADR -8%K/D +14%

FameZ-

1

16/19/4 · 1350 dmg

ADR

59

HS%

69

K/D

0.84

Entry 2/0Util 69Pistol 4

-kJrr

L101

14/16/7 · 1848 dmg

ADR

80

HS%

57

K/D

0.88

Entry 2/0Util 75Pistol 1

ruku331

L102

14/14/4 · 1452 dmg

ADR

63

HS%

43

K/D

1.00

Util 49Pistol 1

67andrew6767's team

3 · 7

AnZaLe

L104

23/15/3 · 2027 dmg

ADR

88

HS%

26

K/D

1.53

Entry 5/0Multi 1Util 127AWP 7Pistol 2

knn

L101

15/15/8 · 1648 dmg

ADR

72

HS%

47

K/D

1.00

Util 272AWP 1Pistol 3

67andrew6767

L104

14/18/3 · 1587 dmg

ADR

69

HS%

50

K/D

0.78

Entry 4/0Multi 1AWP 3Pistol 1

PeatyXXX

L10

13/18/5 · 1465 dmg

ADR

64

HS%

62

K/D

0.72

Util 24Pistol 1

Kuy_Ray

L101

12/18/7 · 1606 dmg

ADR

70

HS%

50

K/D

0.67

Entry 2/0Util 148Pistol 4
K/D -39%ADR -19%

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.