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Winner · sadklif's team

22

160 kills · 5 players

de_mirage · 73 min

42 rounds · 2026-06-09

Europe 5v5 Queue

YLDN23's team

20

146 kills · 5 players

Top fragger

OgoxygenFe

42 kills

Top impact

OgoxygenFe

108 ADR

Util damage

eloxicate

289 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sadklif's team

8 · 4 · OT 10

Feshennn

L98

40/30/6 · 4130 dmg

ADR

98

HS%

55

K/D

1.33

Entry 9/0Multi 4Util 242AWP 6Pistol 2

sadklif

L92

37/27/5 · 3290 dmg

ADR

78

HS%

38

K/D

1.37

Entry 4/0Multi 3Util 222AWP 24Pistol 6

skykreaz

L95

31/33/15 · 3718 dmg

ADR

89

HS%

55

K/D

0.94

Entry 6/0Multi 2Util 120AWP 6Pistol 1

Sw1tkut

L104

29/31/16 · 3310 dmg

ADR

79

HS%

62

K/D

0.94

Entry 1/0Multi 2Util 143Pistol 1

eloxicate

L102

23/28/6 · 2802 dmg

ADR

67

HS%

39

K/D

0.82

Entry 1/0Multi 2Util 289AWP 1Pistol 3

YLDN23's team

4 · 8 · OT 8

OgoxygenFe

L94

42/34/6 · 4517 dmg

ADR

108

HS%

36

K/D

1.24

Entry 4/0Multi 3Util 16AWP 21Pistol 4

YLDN23

L105

29/32/4 · 2944 dmg

ADR

70

HS%

45

K/D

0.91

Entry 7/0Multi 2Util 210AWP 12Pistol 5

ZeroR1se

L93

27/31/9 · 3171 dmg

ADR

76

HS%

26

K/D

0.87

Entry 4/0Multi 1Util 238AWP 5Pistol 6

Kickmeplz1

L93

24/34/15 · 3074 dmg

ADR

73

HS%

38

K/D

0.71

Entry 2/0Util 269AWP 1Pistol 1

Dom_50

L95

24/25/2 · 2908 dmg

ADR

69

HS%

62

K/D

0.96

Entry 4/0Multi 1Util 87AWP 3Pistol 2

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

10 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.