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Winner · konto12's team

13

76 kills · 5 players

de_overpass · 39 min

20 rounds · 2026-05-15

Europe 5v5 Queue

ForWardaddy's team

7

60 kills · 5 players

Top fragger

ForWardaddy

22 kills

Top impact

ForWardaddy

132 ADR

Util damage

konto12

167 HP

Weak spots this match

vs lifetime baseline
  • eeLdeeK

    HS % 22% (avg 35%)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

konto12's team

9 · 4

pHLs

L105

19/12/7 · 2295 dmg

ADR

115

HS%

42

K/D

1.58

Entry 1/0Multi 1Util 29AWP 1Pistol 3

eeLdeeK

L103

18/10/0 · 1283 dmg

ADR

64

HS%

22

K/D

1.80

Entry 2/0Multi 1Util 25AWP 9Pistol 3
HS % -37%ADR -14%K/D +80%

Bambuh

L83

17/13/5 · 1976 dmg

ADR

99

HS%

82

K/D

1.31

Entry 5/0Multi 2Util 53AWP 1Pistol 6
HS % +61%K/D +44%

ZazzleZ

L102

13/13/7 · 1574 dmg

ADR

79

HS%

62

K/D

1.00

Entry 2/0Multi 2Util 110Pistol 3

konto12

L10

9/12/4 · 964 dmg

ADR

48

HS%

56

K/D

0.75

Util 167Pistol 1

ForWardaddy's team

3 · 4

ForWardaddy

L104

22/14/5 · 2646 dmg

ADR

132

HS%

77

K/D

1.57

Entry 3/0Multi 3Util 129Pistol 4

davidgasquet

L102

13/16/2 · 1353 dmg

ADR

68

HS%

77

K/D

0.81

Entry 2/0Util 8Pistol 3

KAGOS2

L91

10/15/2 · 1082 dmg

ADR

54

HS%

30

K/D

0.67

Entry 2/0Util 5Pistol 1

TheManOnDuty

L10

9/16/2 · 1105 dmg

ADR

55

HS%

44

K/D

0.56

Entry 2/0Util 1AWP 6Pistol 3

Wardyyyyy

L10

6/15/3 · 802 dmg

ADR

40

HS%

50

K/D

0.40

Entry 1/0Util 55Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.