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XLYUS's team

7

62 kills · 5 players

de_dust2 · 35 min

20 rounds · 2026-05-22

North America 5V5 Queue

Winner · Daizer's team

13

79 kills · 5 players

Top fragger

Aci7ai

26 kills

Top impact

Aci7ai

115 ADR

Util damage

trespasser1

153 HP

Weak spots this match

vs lifetime baseline
  • xronnie

    K/D 0.31 (avg 1.25)

    -75%
  • xronnie

    HS % 20% (avg 41%)

    -51%
  • xronnie

    ADR 43 (avg 82)

    -48%
  • sty1es

    ADR 67 (avg 83)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

XLYUS's team

5 · 2

Aci7ai

3

26/13/2 · 2298 dmg

ADR

115

HS%

54

K/D

2.00

Entry 2/0Multi 4Util 84Pistol 6

thejabuuu

L10

13/17/1 · 1124 dmg

ADR

56

HS%

46

K/D

0.76

Entry 1/0Util 108AWP 2Pistol 1

XLYUS

L81

10/18/6 · 1584 dmg

ADR

79

HS%

60

K/D

0.56

Entry 2/0Util 13AWP 2Pistol 3

vex-___-

L83

8/15/6 · 1186 dmg

ADR

59

HS%

62

K/D

0.53

Util 135Pistol 3

xronnie

5/16/7 · 860 dmg

ADR

43

HS%

20

K/D

0.31

Entry 1/0Util 131Pistol 1
K/D -75%HS % -51%

Daizer's team

7 · 6

1600

L96

21/12/6 · 2145 dmg

ADR

107

HS%

48

K/D

1.75

Entry 3/0Multi 2Util 2AWP 2Pistol 3

Daizer

L82

17/13/5 · 2108 dmg

ADR

105

HS%

59

K/D

1.31

Entry 3/0Multi 1Util 57AWP 4Pistol 3

AntiYapper

L92

15/13/3 · 1368 dmg

ADR

68

HS%

60

K/D

1.15

Entry 1/0Multi 1Util 13Pistol 2

trespasser1

L91

13/12/7 · 1454 dmg

ADR

73

HS%

46

K/D

1.08

Entry 4/0Util 153Pistol 3

sty1es

L92

13/13/5 · 1342 dmg

ADR

67

HS%

69

K/D

1.00

Entry 3/0Util 4Pistol 3
ADR -19%HS % +30%

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.