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Winner · HaisreX's team

13

74 kills · 5 players

de_overpass · 33 min

18 rounds · 2026-05-24

Europe 5v5 Queue

loveinbrasil's team

5

50 kills · 5 players

Top fragger

darkeoff

26 kills

Top impact

darkeoff

145 ADR

Util damage

darkeoff

86 HP

Weak spots this match

vs lifetime baseline
  • Hassector

    K/D 0.42 (avg 1.09)

    -61%
  • Hassector

    ADR 38 (avg 80)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HaisreX's team

8 · 5

darkeoff

L105

26/9/4 · 2612 dmg

ADR

145

HS%

73

K/D

2.89

Entry 1/0Multi 4Util 86Pistol 7
K/D +143%ADR +71%

Vov1x

L105

17/8/2 · 1705 dmg

ADR

95

HS%

59

K/D

2.12

Entry 4/0Util 6Pistol 2

_sweatt

L91

14/10/0 · 998 dmg

ADR

55

HS%

57

K/D

1.40

Entry 3/0Multi 1Util 67AWP 1

HaisreX

L102

12/11/6 · 1477 dmg

ADR

82

HS%

58

K/D

1.09

Entry 3/0Util 22Pistol 4

Hassector

L10

5/12/3 · 684 dmg

ADR

38

HS%

60

K/D

0.42

Pistol 1
K/D -61%ADR -53%HS % +30%

loveinbrasil's team

4 · 1

Milek7

L92

15/13/3 · 1588 dmg

ADR

88

HS%

53

K/D

1.15

Multi 2AWP 5Pistol 2

xSinSi

L10

10/14/1 · 1023 dmg

ADR

57

HS%

80

K/D

0.71

Entry 1/0Multi 1Util 19Pistol 1

PAINMAK3R

L102

10/17/7 · 1300 dmg

ADR

72

HS%

80

K/D

0.59

Entry 2/0Util 22Pistol 2

KeeNatS

L10

10/16/1 · 884 dmg

ADR

49

HS%

80

K/D

0.62

Entry 2/0Util 30Pistol 3

loveinbrasil

L101

5/14/5 · 934 dmg

ADR

52

HS%

40

K/D

0.36

Entry 2/0

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.