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Winner · T0n_'s team

13

84 kills · 5 players

de_dust2 · 35 min

22 rounds · 2026-05-31

Europe 5v5 Queue

6Komnat666's team

9

69 kills · 5 players

Top fragger

k0ndrat-

20 kills

Top impact

cortezz91

103 ADR

Util damage

T0n_

133 HP

Weak spots this match

vs lifetime baseline
  • zhup_maloi

    K/D 0.82 (avg 1.02)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

T0n_'s team

7 · 6

k0ndrat-

L103

20/12/3 · 1932 dmg

ADR

88

HS%

35

K/D

1.67

Entry 4/0Multi 2Util 7AWP 9Pistol 3

T0n_

L103

19/11/5 · 2064 dmg

ADR

94

HS%

58

K/D

1.73

Entry 1/0Multi 1Util 133AWP 1Pistol 8

M1shk4

L93

18/17/2 · 1718 dmg

ADR

78

HS%

67

K/D

1.06

Entry 3/0Util 52AWP 2Pistol 3

zhup_maloi

L92

14/17/6 · 1679 dmg

ADR

76

HS%

64

K/D

0.82

Entry 2/0Multi 1Util 49Pistol 2
K/D -20%HS % +56%

Gurash_

L92

13/13/5 · 1525 dmg

ADR

69

HS%

46

K/D

1.00

Entry 1/0Multi 1Util 130Pistol 1

6Komnat666's team

5 · 4

cortezz91

L92

20/17/1 · 2272 dmg

ADR

103

HS%

40

K/D

1.18

Entry 4/0Multi 1Util 65Pistol 3

6Komnat666

L104

15/17/7 · 1624 dmg

ADR

74

HS%

60

K/D

0.88

Entry 1/0Multi 1Util 70AWP 4Pistol 2

scr1mp

L10

14/17/6 · 1564 dmg

ADR

71

HS%

50

K/D

0.82

Entry 2/0Multi 1Util 89AWP 3Pistol 2

meks10

L63

11/16/3 · 1350 dmg

ADR

61

HS%

55

K/D

0.69

Entry 2/0Util 89

XzRaiderzX

L7

9/18/5 · 1230 dmg

ADR

56

HS%

67

K/D

0.50

Entry 2/0Util 30Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.