Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

sqxmur's team

4

36 kills · 5 players

de_mirage · 27 min

17 rounds · 2026-05-28

Europe 5v5 Queue

Winner · kudrik7's team

13

81 kills · 5 players

Top fragger

Kiyoshi-_-

21 kills

Top impact

Kiyoshi-_-

123 ADR

Util damage

kudrik7

209 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sqxmur's team

3 · 1

straxnew

L81

10/17/2 · 1454 dmg

ADR

86

HS%

50

K/D

0.59

Entry 1/0Util 2Pistol 2

sqxmur

L61

8/14/0 · 717 dmg

ADR

42

HS%

50

K/D

0.57

Entry 1/0Util 4Pistol 3

LiNI_01

L92

7/17/3 · 1405 dmg

ADR

83

HS%

29

K/D

0.41

Entry 1/0Multi 1Util 33

Inok222

L6

6/17/0 · 709 dmg

ADR

42

HS%

50

K/D

0.35

Util 54Pistol 1

lmperium

L9

5/16/3 · 948 dmg

ADR

56

HS%

40

K/D

0.31

Entry 2/0Util 72AWP 1Pistol 1

kudrik7's team

9 · 4

Kiyoshi-_-

L75

21/6/4 · 2085 dmg

ADR

123

HS%

43

K/D

3.50

Entry 3/0Multi 3Util 97AWP 3Pistol 3

OtecEbaka61

L82

17/8/5 · 1678 dmg

ADR

99

HS%

47

K/D

2.12

Entry 3/0Multi 2Util 76AWP 2Pistol 4
K/D +77%ADR +20%

kudrik7

L64

16/7/4 · 1537 dmg

ADR

90

HS%

44

K/D

2.29

Entry 1/0Util 209Pistol 3

danozma21

L81

15/9/5 · 1559 dmg

ADR

92

HS%

53

K/D

1.67

Entry 4/0Util 93Pistol 3

Homyakoid

L81

12/7/4 · 1454 dmg

ADR

86

HS%

50

K/D

1.71

Entry 1/0Multi 1Util 180Pistol 1
K/D +64%HS % +16%

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.