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Winner · Risto's team

13

74 kills · 5 players

de_mirage · 29 min

18 rounds · 2026-05-09

Europe 5v5 Queue

likzi007's team

5

55 kills · 5 players

Top fragger

_psych0path

25 kills

Top impact

_psych0path

152 ADR

Util damage

VaaCo

129 HP

Weak spots this match

vs lifetime baseline
  • HUMOR

    ADR 51 (avg 76)

    -32%
  • HUMOR

    K/D 0.77 (avg 1.00)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Risto's team

7 · 6

_psych0path

L77

25/13/3 · 2732 dmg

ADR

152

HS%

48

K/D

1.92

Entry 2/0Multi 3Util 56AWP 3Pistol 4
K/D +83%ADR +74%

VaaCo

L73

17/9/6 · 1874 dmg

ADR

104

HS%

53

K/D

1.89

Entry 1/0Util 129Pistol 2
K/D +93%ADR +29%

Risto

L7

11/9/0 · 1037 dmg

ADR

58

HS%

45

K/D

1.22

Util 22AWP 1Pistol 1

Vi_bubliki

L72

11/11/3 · 1268 dmg

ADR

70

HS%

45

K/D

1.00

Entry 4/0Util 124AWP 3Pistol 3

HUMOR

L71

10/13/4 · 926 dmg

ADR

51

HS%

60

K/D

0.77

Entry 2/0Multi 1Pistol 3
ADR -32%K/D -23%HS % +18%

likzi007's team

5 · 0

zapppa

1

15/15/4 · 1769 dmg

ADR

98

HS%

47

K/D

1.00

Entry 3/0Multi 1Util 2AWP 6Pistol 2

HiYe1

L72

14/16/1 · 1276 dmg

ADR

71

HS%

43

K/D

0.88

Entry 6/0Multi 1Util 55AWP 7Pistol 4

likzi007

L91

12/14/4 · 1313 dmg

ADR

73

HS%

33

K/D

0.86

Multi 1Util 8Pistol 3

majonezzi

L51

7/16/5 · 1139 dmg

ADR

63

HS%

71

K/D

0.44

Pistol 2

1NEG

L8

7/13/2 · 949 dmg

ADR

53

HS%

29

K/D

0.54

Util 1AWP 3

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.