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ferzzq's team

9

80 kills · 5 players

de_nuke · 35 min

22 rounds · 2026-06-01

Europe 5v5 Queue

Winner · Fisher_B's team

13

76 kills · 5 players

Top fragger

Zazaritti

22 kills

Top impact

Fisher_B

96 ADR

Util damage

Fisher_B

271 HP

Weak spots this match

vs lifetime baseline
  • smesho_smex

    K/D 0.89 (avg 1.11)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ferzzq's team

5 · 4

Zazaritti

L94

22/13/5 · 1952 dmg

ADR

89

HS%

36

K/D

1.69

Entry 2/0Multi 4Util 39Pistol 1

Mikkage

L103

18/16/10 · 1921 dmg

ADR

87

HS%

56

K/D

1.12

Entry 2/0Multi 3Util 149Pistol 6

ferzzq

L102

16/14/4 · 1740 dmg

ADR

79

HS%

50

K/D

1.14

Entry 4/0Util 18AWP 5Pistol 2

surenox

L10

14/18/3 · 1506 dmg

ADR

69

HS%

43

K/D

0.78

Entry 1/0Util 69Pistol 2

WildBruin

L10

10/15/7 · 1296 dmg

ADR

59

HS%

20

K/D

0.67

Entry 1/0Util 265

Fisher_B's team

7 · 6

evayce

L104

20/17/5 · 2042 dmg

ADR

93

HS%

70

K/D

1.18

Entry 2/0Multi 3Util 70Pistol 5

Fisher_B

L102

19/17/7 · 2115 dmg

ADR

96

HS%

63

K/D

1.12

Entry 5/0Multi 2Util 271AWP 1Pistol 3
HS % +26%ADR +9%

smesho_smex

L101

16/18/5 · 1724 dmg

ADR

78

HS%

38

K/D

0.89

Entry 4/0Multi 2Util 89Pistol 2
K/D -20%HS % -14%

kil1over_

L103

13/12/2 · 1541 dmg

ADR

70

HS%

54

K/D

1.08

Util 17Pistol 1

Leentex

L93

8/18/5 · 1083 dmg

ADR

49

HS%

38

K/D

0.44

Entry 1/0Multi 1Util 68Pistol 3

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.