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-_Delete_-'s team

11

88 kills · 5 players

de_mirage · 41 min

24 rounds · 2026-04-12

Europe 5v5 Queue

Winner · Xenoo's team

13

91 kills · 5 players

Top fragger

-vod1la-

25 kills

Top impact

L17sqd

98 ADR

Util damage

L17sqd

159 HP

Weak spots this match

vs lifetime baseline
  • -sedoy666

    K/D 0.70 (avg 1.09)

    -36%
  • 14X

    HS % 26% (avg 39%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-_Delete_-'s team

6 · 5

artemque-

L104

23/15/5 · 2069 dmg

ADR

86

HS%

57

K/D

1.53

Multi 3Util 114AWP 2Pistol 6

L17sqd

L102

19/19/7 · 2356 dmg

ADR

98

HS%

42

K/D

1.00

Entry 1/0Multi 3Util 159Pistol 2

-_Delete_-

L102

17/18/4 · 1786 dmg

ADR

74

HS%

65

K/D

0.94

Entry 1/0Multi 1Util 25AWP 4Pistol 7

mydachyo

L103

17/21/5 · 1683 dmg

ADR

70

HS%

65

K/D

0.81

Entry 4/0Multi 1Pistol 3

-DifficuL7

L10

12/18/8 · 1664 dmg

ADR

69

HS%

42

K/D

0.67

Entry 2/0Util 158Pistol 1

Xenoo's team

6 · 7

-vod1la-

L104

25/15/5 · 2338 dmg

ADR

97

HS%

40

K/D

1.67

Entry 1/0Multi 3Util 127Pistol 2
K/D +59%ADR +26%

14X

L102

23/17/1 · 2182 dmg

ADR

91

HS%

26

K/D

1.35

Entry 7/0Multi 2Util 55AWP 16Pistol 3
HS % -33%ADR +11%

Xenoo

L101

15/20/5 · 1725 dmg

ADR

72

HS%

53

K/D

0.75

Entry 4/0Multi 1Util 30Pistol 3

-sedoy666

L103

14/20/11 · 1813 dmg

ADR

76

HS%

57

K/D

0.70

Entry 3/0Util 21Pistol 4
K/D -36%HS % +19%

B0b_-

L103

14/16/6 · 1432 dmg

ADR

60

HS%

50

K/D

0.88

Entry 1/0Multi 1Util 110Pistol 1

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.