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viottoo's team

6

58 kills · 5 players

de_anubis · 32 min

19 rounds · 2026-01-31

South America 5V5 Queue

Winner · SantaCruzzz2's team

13

77 kills · 5 players

Top fragger

caioduck

22 kills

Top impact

caioduck

116 ADR

Util damage

caioduck

233 HP

Weak spots this match

vs lifetime baseline
  • cobra-300

    K/D 0.53 (avg 1.23)

    -57%
  • cobra-300

    ADR 57 (avg 86)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

viottoo's team

6 · 0

viottoo

L62

20/13/1 · 1890 dmg

ADR

100

HS%

30

K/D

1.54

Entry 4/0Multi 1Util 82AWP 6Pistol 2

Gabiddon

L51

14/15/4 · 1536 dmg

ADR

81

HS%

50

K/D

0.93

Entry 1/0Multi 1Util 92Pistol 1

jfcsss

L62

8/17/5 · 1187 dmg

ADR

63

HS%

38

K/D

0.47

Entry 2/0Multi 1Util 18AWP 1

Pug_HS_

L5

8/18/6 · 1247 dmg

ADR

66

HS%

50

K/D

0.44

Entry 1/0Util 51Pistol 2

cobra-300

L51

8/15/2 · 1085 dmg

ADR

57

HS%

75

K/D

0.53

Multi 1Util 85AWP 2Pistol 3
K/D -57%ADR -34%HS % +36%

SantaCruzzz2's team

6 · 7

caioduck

L76

22/10/7 · 2207 dmg

ADR

116

HS%

23

K/D

2.20

Entry 4/0Multi 4Util 233AWP 7Pistol 6

SantaCruzzz2

L52

20/12/4 · 1925 dmg

ADR

101

HS%

50

K/D

1.67

Entry 3/0Multi 1Util 58Pistol 3

feh--

L74

16/13/7 · 1630 dmg

ADR

86

HS%

38

K/D

1.23

Entry 1/0Util 58Pistol 3

Frededimee

L21

11/12/7 · 1385 dmg

ADR

73

HS%

27

K/D

0.92

Entry 2/0Util 151AWP 1Pistol 2

pocoxo

L4

8/11/3 · 932 dmg

ADR

49

HS%

12

K/D

0.73

Entry 1/0Util 51

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.