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schzin's team

16

122 kills · 5 players

de_dust2 · 59 min

35 rounds · 2026-02-08

South America 5V5 Queue

Winner · OKKOTSU's team

19

122 kills · 5 players

Top fragger

inefavel

32 kills

Top impact

OKKOTSU

103 ADR

Util damage

GaStUz

387 HP

Weak spots this match

vs lifetime baseline
  • theo

    ADR 68 (avg 84)

    -19%
  • theo

    K/D 1.00 (avg 1.22)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

schzin's team

7 · 5 · OT 4

inefavel

L106

32/26/7 · 3184 dmg

ADR

91

HS%

59

K/D

1.23

Entry 2/0Multi 4Util 154Pistol 6

schzin

L105

28/22/5 · 2797 dmg

ADR

80

HS%

14

K/D

1.27

Entry 5/0Multi 3Util 29AWP 19Pistol 1

GaStUz

L103

26/28/13 · 3482 dmg

ADR

100

HS%

69

K/D

0.93

Entry 8/0Util 387Pistol 3

SUMEERX-

L102

19/25/8 · 2176 dmg

ADR

62

HS%

68

K/D

0.76

Multi 3Util 71AWP 3Pistol 2

zot-_

L10

17/23/5 · 1687 dmg

ADR

48

HS%

71

K/D

0.74

Entry 1/0Multi 1Util 161Pistol 4

OKKOTSU's team

5 · 7 · OT 7

OKKOTSU

L104

32/27/9 · 3596 dmg

ADR

103

HS%

38

K/D

1.19

Entry 9/0Multi 2Util 170AWP 19Pistol 4

browkes

L105

27/25/3 · 2747 dmg

ADR

79

HS%

41

K/D

1.08

Entry 3/0Multi 4Util 56Pistol 4

Iuc

L105

23/23/5 · 2357 dmg

ADR

67

HS%

48

K/D

1.00

Entry 2/0Util 201Pistol 2

theo

L102

22/22/4 · 2379 dmg

ADR

68

HS%

64

K/D

1.00

Entry 1/0Multi 1Util 131Pistol 4
ADR -19%K/D -18%HS % +25%

Martenz-

L103

18/25/6 · 2330 dmg

ADR

67

HS%

50

K/D

0.72

Entry 4/0Util 161Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.