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guxta00's team

16

118 kills · 5 players

de_mirage · 62 min

35 rounds · 2026-06-01

South America 5V5 Queue

Winner · b4rtiN's team

19

127 kills · 5 players

Top fragger

b4rtiN

33 kills

Top impact

Baiter-_

97 ADR

Util damage

b4rtiN

291 HP

Weak spots this match

vs lifetime baseline
  • roxstar-

    K/D 0.86 (avg 1.15)

    -25%
  • land1n

    HS % 32% (avg 38%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

guxta00's team

7 · 5 · OT 4

Amadeosss

L105

29/22/3 · 2815 dmg

ADR

80

HS%

69

K/D

1.32

Entry 2/0Multi 2Util 60AWP 4Pistol 5

roxstar-

L102

24/28/8 · 2601 dmg

ADR

74

HS%

67

K/D

0.86

Entry 4/0Multi 2Util 65Pistol 3
K/D -25%ADR -13%HS % +18%

guxta00

L104

24/27/6 · 2779 dmg

ADR

79

HS%

71

K/D

0.89

Entry 5/0Util 156Pistol 5

Lich-_

L103

22/25/6 · 2448 dmg

ADR

70

HS%

45

K/D

0.88

Entry 4/0Multi 1Util 98AWP 3Pistol 3

hitagi

L102

19/25/8 · 2345 dmg

ADR

67

HS%

42

K/D

0.76

Entry 3/0Util 47AWP 6Pistol 4

b4rtiN's team

5 · 7 · OT 7

b4rtiN

L109

33/20/8 · 3349 dmg

ADR

96

HS%

55

K/D

1.65

Entry 3/0Multi 3Util 291Pistol 5

land1n

L104

31/23/6 · 3156 dmg

ADR

90

HS%

32

K/D

1.35

Entry 7/0Multi 3Util 82AWP 19Pistol 3
HS % -16%ADR +12%

Baiter-_

L104

28/25/11 · 3387 dmg

ADR

97

HS%

43

K/D

1.12

Entry 3/0Multi 2Util 272Pistol 1

stalfer-_

L102

18/27/9 · 2511 dmg

ADR

72

HS%

56

K/D

0.67

Entry 4/0Multi 1Util 134Pistol 5

SHELBYGT500_

L10

17/23/12 · 1929 dmg

ADR

55

HS%

35

K/D

0.74

Util 53Pistol 2

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.