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Winner · klc3's team

13

78 kills · 5 players

de_ancient · 32 min

20 rounds · 2026-05-14

Europe 5v5 Queue

Zizinoiir's team

7

56 kills · 5 players

Top fragger

Biszkopt420

23 kills

Top impact

Peugeot207cc

133 ADR

Util damage

Peugeot207cc

223 HP

Weak spots this match

vs lifetime baseline
  • aksex

    HS % 10% (avg 39%)

    -74%
  • Biszkopt420

    HS % 26% (avg 35%)

    -26%
  • aksex

    ADR 43 (avg 50)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

klc3's team

7 · 6

Biszkopt420

L85

23/11/4 · 2099 dmg

ADR

105

HS%

26

K/D

2.09

Entry 3/0Multi 3Util 121AWP 5Pistol 5
HS % -26%K/D +87%ADR +24%

Peugeot207cc

L92

21/13/7 · 2658 dmg

ADR

133

HS%

48

K/D

1.62

Entry 5/0Multi 1Util 223AWP 1Pistol 4

klc3

L101

15/11/4 · 1497 dmg

ADR

75

HS%

87

K/D

1.36

Entry 3/0Util 64Pistol 2

aksex

L32

10/9/4 · 850 dmg

ADR

43

HS%

10

K/D

1.11

Entry 1/0Util 117Pistol 2
HS % -74%ADR -15%K/D +63%

Spredzio

L43

9/12/7 · 1315 dmg

ADR

66

HS%

33

K/D

0.75

Util 188AWP 2

Zizinoiir's team

5 · 2

7-Manjiro

L103

20/14/6 · 1815 dmg

ADR

91

HS%

45

K/D

1.43

Entry 5/0Multi 3Util 49AWP 1Pistol 4

Master4win

L41

11/16/4 · 1395 dmg

ADR

70

HS%

45

K/D

0.69

Entry 1/0Multi 2Util 53

Zizinoiir

L6

11/17/4 · 1363 dmg

ADR

68

HS%

64

K/D

0.65

Entry 1/0Util 48Pistol 2

apRSK

L101

7/14/2 · 1053 dmg

ADR

53

HS%

57

K/D

0.50

Multi 1Util 35

MrAR0uN

L52

7/17/3 · 1063 dmg

ADR

53

HS%

71

K/D

0.41

Entry 1/0Util 46Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.