Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

kioGMD's team

8

73 kills · 5 players

de_ancient · 34 min

21 rounds · 2026-06-04

Europe 5v5 Queue

Winner · r3oLiTic's team

13

80 kills · 5 players

Top fragger

temirbayy

24 kills

Top impact

temirbayy

118 ADR

Util damage

pelmenuss

264 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kioGMD's team

5 · 3

neprost

L104

16/16/3 · 1599 dmg

ADR

76

HS%

56

K/D

1.00

Entry 2/0Multi 1Util 45AWP 3Pistol 3

sP11dE

L103

15/17/3 · 1571 dmg

ADR

75

HS%

67

K/D

0.88

Entry 4/0Util 88AWP 2Pistol 4

yantap

L101

15/17/6 · 1621 dmg

ADR

77

HS%

33

K/D

0.88

Entry 3/0Multi 2Util 163AWP 4Pistol 3

kioGMD

L10

14/15/1 · 1589 dmg

ADR

76

HS%

79

K/D

0.93

Entry 2/0Util 55Pistol 1
HS % +72%

pelmenuss

L10

13/16/7 · 1649 dmg

ADR

79

HS%

77

K/D

0.81

Entry 1/0Multi 1Util 264Pistol 4

r3oLiTic's team

7 · 6

temirbayy

L103

24/13/4 · 2474 dmg

ADR

118

HS%

58

K/D

1.85

Entry 2/0Multi 2Util 260Pistol 3
K/D +73%ADR +48%

Islach

L105

16/16/4 · 1869 dmg

ADR

89

HS%

50

K/D

1.00

Multi 1Util 78Pistol 2

bekc

L103

14/15/10 · 1738 dmg

ADR

83

HS%

29

K/D

0.93

Entry 3/0Util 185AWP 1Pistol 1

r3oLiTic

L102

14/15/7 · 1580 dmg

ADR

75

HS%

50

K/D

0.93

Entry 2/0Util 208AWP 2Pistol 4

Apollo382

L9

12/15/5 · 1161 dmg

ADR

55

HS%

42

K/D

0.80

Entry 2/0Util 139Pistol 3

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.