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LostTape04's team

2

38 kills · 5 players

de_dust2 · 25 min

15 rounds · 2026-01-22

South America 5V5 Queue

Winner · Ormar's team

13

68 kills · 5 players

Top fragger

Frijjo05

18 kills

Top impact

Frijjo05

128 ADR

Util damage

Frijjo05

210 HP

Weak spots this match

vs lifetime baseline
  • Manzanitaa

    K/D 0.40 (avg 0.98)

    -59%
  • Lucio30_

    K/D 0.69 (avg 1.06)

    -35%
  • Luzb3

    HS % 33% (avg 48%)

    -31%
  • Lucio30_

    ADR 53 (avg 76)

    -30%
  • Luzb3

    K/D 0.64 (avg 0.91)

    -30%
  • Manzanitaa

    ADR 57 (avg 79)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LostTape04's team

2 · 0

Lucio30_

L6

9/13/1 · 794 dmg

ADR

53

HS%

56

K/D

0.69

Multi 1Util 41Pistol 1
K/D -35%ADR -30%HS % +14%

Luzb3

L32

9/14/4 · 1356 dmg

ADR

90

HS%

33

K/D

0.64

Entry 2/0Multi 1Util 91Pistol 1
HS % -31%K/D -30%ADR +19%

F4CUU

L3

8/12/1 · 755 dmg

ADR

50

HS%

50

K/D

0.67

Pistol 2

LostTape04

L4

6/14/3 · 929 dmg

ADR

62

HS%

17

K/D

0.43

Entry 3/0AWP 2Pistol 2

Manzanitaa

L4

6/15/2 · 856 dmg

ADR

57

HS%

33

K/D

0.40

Entry 1/0AWP 2Pistol 1
K/D -59%ADR -28%

Ormar's team

10 · 3

Frijjo05

L45

18/4/5 · 1920 dmg

ADR

128

HS%

67

K/D

4.50

Entry 2/0Multi 2Util 210Pistol 1

pch

L62

17/7/6 · 1700 dmg

ADR

113

HS%

41

K/D

2.43

Entry 3/0Multi 2Pistol 4

Ormar

L63

15/8/3 · 1551 dmg

ADR

103

HS%

67

K/D

1.88

Entry 1/0Util 47Pistol 3

JhonWick-Sr1

L42

9/10/5 · 991 dmg

ADR

66

HS%

78

K/D

0.90

Entry 2/0Multi 1Util 122

Tesybacco

L11

9/9/7 · 775 dmg

ADR

52

HS%

33

K/D

1.00

Entry 1/0Util 95AWP 1Pistol 4

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.