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deadolinho's team

4

46 kills · 5 players

de_ancient · 28 min

17 rounds · 2026-05-22

Europe 5v5 Queue

Winner · nan1x's team

13

77 kills · 5 players

Top fragger

REKKy_

22 kills

Top impact

REKKy_

118 ADR

Util damage

s0oSs

276 HP

Weak spots this match

vs lifetime baseline
  • MaximusPr1me

    HS % 14% (avg 43%)

    -67%
  • MaximusPr1me

    K/D 0.44 (avg 1.10)

    -60%
  • deadolinho

    K/D 0.64 (avg 1.18)

    -46%
  • MaximusPr1me

    ADR 44 (avg 75)

    -42%
  • NGnom

    K/D 0.75 (avg 1.17)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

deadolinho's team

2 · 2

-S0TI

L103

13/14/4 · 1521 dmg

ADR

90

HS%

62

K/D

0.93

Entry 1/0Multi 1Util 111Pistol 4

NGnom

L101

12/16/3 · 1378 dmg

ADR

81

HS%

58

K/D

0.75

Entry 2/0Multi 1Util 85AWP 1Pistol 6
K/D -36%ADR -8%HS % +23%

deadolinho

L10

9/14/4 · 1375 dmg

ADR

81

HS%

44

K/D

0.64

Util 145AWP 1Pistol 3
K/D -46%HS % -10%

MaximusPr1me

L10

7/16/1 · 740 dmg

ADR

44

HS%

14

K/D

0.44

Entry 1/0Util 81Pistol 1
HS % -67%K/D -60%

Bokii04

L10

5/17/4 · 724 dmg

ADR

43

HS%

40

K/D

0.29

Util 147

nan1x's team

10 · 3

REKKy_

L104

22/12/1 · 2006 dmg

ADR

118

HS%

41

K/D

1.83

Entry 2/0Multi 1Util 133Pistol 2

nan1x

L103

16/8/7 · 1634 dmg

ADR

96

HS%

50

K/D

2.00

Entry 3/0Multi 2Util 47Pistol 3
K/D +89%ADR +22%

s0oSs

L102

16/7/5 · 1734 dmg

ADR

102

HS%

50

K/D

2.29

Entry 1/0Util 276AWP 4Pistol 5

Raulica

L102

12/8/2 · 1097 dmg

ADR

65

HS%

75

K/D

1.50

Entry 3/0Multi 1Util 31

Tonele

L102

11/11/6 · 1489 dmg

ADR

88

HS%

64

K/D

1.00

Entry 4/0Util 32Pistol 1

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.