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Winner · wino22's team

1

75 kills · 5 players

de_anubis · 32 min

1 rounds · 2024-07-25

COMPETITIVE 5V5

KarmaPolice's team

0

61 kills · 5 players

Top fragger

ItsKrause

23 kills

Top impact

ItsKrause

129 ADR

Util damage

Archi-GOD

166 HP

Weak spots this match

vs lifetime baseline
  • Matata

    K/D 0.19 (avg 0.81)

    -77%
  • Matata

    ADR 39 (avg 68)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wino22's team

8 · 5

ItsKrause

L57

23/10/3 · 2324 dmg

ADR

129

HS%

30

K/D

2.30

Entry 2/0Multi 2Util 113Pistol 3

p0naGe

L51

20/16/5 · 2056 dmg

ADR

114

HS%

35

K/D

1.25

Entry 5/0Multi 2Util 24AWP 11Pistol 3

ratboy_D

L52

15/9/6 · 1213 dmg

ADR

67

HS%

40

K/D

1.67

Util 77Pistol 4

wino22

L52

9/14/4 · 1042 dmg

ADR

58

HS%

33

K/D

0.64

Entry 3/0Util 118Pistol 1

N1KOLA1_

L51

8/12/5 · 1192 dmg

ADR

66

HS%

50

K/D

0.67

Entry 2/0Util 134Pistol 2

KarmaPolice's team

4 · 1

Muskabeat87z

L51

17/15/3 · 1821 dmg

ADR

101

HS%

35

K/D

1.13

Entry 2/0Multi 2Util 140AWP 1Pistol 7

cholayz1

L72

17/16/1 · 1617 dmg

ADR

90

HS%

53

K/D

1.06

Entry 2/0Multi 1Util 104Pistol 5
ADR +15%HS % +13%

KarmaPolice

L6

14/13/2 · 1721 dmg

ADR

96

HS%

50

K/D

1.08

Entry 1/0Multi 1Util 49Pistol 4

Archi-GOD

L52

10/15/6 · 1246 dmg

ADR

69

HS%

30

K/D

0.67

Entry 1/0Util 166

Matata

L2

3/16/4 · 701 dmg

ADR

39

HS%

33

K/D

0.19

Util 78Pistol 1
K/D -77%ADR -43%

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.