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Winner · T0X1Q's team

1

81 kills · 5 players

de_dust2 · 34 min

1 rounds · 2025-09-21

North America 5V5 Queue

ArgyBargy's team

0

78 kills · 5 players

Top fragger

J-Money7

26 kills

Top impact

J-Money7

100 ADR

Util damage

T0X1Q

254 HP

Weak spots this match

vs lifetime baseline
  • VietLOL

    HS % 35% (avg 54%)

    -35%
  • ArgyBargy

    K/D 0.84 (avg 1.22)

    -31%
  • T0X1Q

    HS % 31% (avg 42%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

T0X1Q's team

4 · 9

Constxnt-

L86

21/16/6 · 2068 dmg

ADR

94

HS%

57

K/D

1.31

Entry 5/0Multi 1Util 128Pistol 3

Pineapple777

L53

19/15/2 · 1735 dmg

ADR

79

HS%

63

K/D

1.27

Entry 1/0Multi 2Util 57AWP 1Pistol 9

VietLOL

L41

17/15/5 · 1574 dmg

ADR

72

HS%

35

K/D

1.13

Entry 2/0Util 107AWP 4Pistol 1
HS % -35%ADR -14%

T0X1Q

L52

16/16/7 · 1670 dmg

ADR

76

HS%

31

K/D

1.00

Entry 1/0Multi 2Util 254AWP 2
HS % -26%

RewindSux

L41

8/16/10 · 1350 dmg

ADR

61

HS%

38

K/D

0.50

Util 139

ArgyBargy's team

8 · 1

J-Money7

L35

26/13/0 · 2188 dmg

ADR

100

HS%

23

K/D

2.00

Entry 6/0Multi 4Util 71AWP 17Pistol 2

ArgyBargy

L71

16/19/6 · 2057 dmg

ADR

94

HS%

38

K/D

0.84

Entry 4/0Util 28Pistol 3
K/D -31%

hobbz_

L32

15/15/4 · 1623 dmg

ADR

74

HS%

53

K/D

1.00

Util 177AWP 2
HS % +56%K/D +9%

fivewunoh

L31

15/17/5 · 1948 dmg

ADR

89

HS%

47

K/D

0.88

Entry 1/0Multi 1Util 34AWP 2Pistol 2

Dumbinator

L6

6/17/7 · 1017 dmg

ADR

46

HS%

50

K/D

0.35

Entry 2/0Util 212Pistol 2

Half-by-half

First half

4 · 8

Second half

9 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.