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DragStar456's team

10

86 kills · 5 players

de_nuke · 36 min

23 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Haporal's team

13

90 kills · 5 players

Top fragger

Haporal

25 kills

Top impact

_Xa0S_

113 ADR

Util damage

Haporal

107 HP

Weak spots this match

vs lifetime baseline
  • bczvsk

    K/D 0.78 (avg 1.15)

    -32%
  • Vichiiii

    K/D 0.85 (avg 1.00)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DragStar456's team

6 · 4

_Xa0S_

L53

22/19/5 · 2590 dmg

ADR

113

HS%

45

K/D

1.16

Entry 2/0Multi 2Pistol 4
ADR +25%K/D +8%

Nedostupnaya

L62

19/16/2 · 1871 dmg

ADR

81

HS%

32

K/D

1.19

Pistol 3

DragStar456

L64

18/17/2 · 1676 dmg

ADR

73

HS%

28

K/D

1.06

Entry 4/0Multi 1Util 68AWP 9Pistol 2

bczvsk

L6

14/18/5 · 1594 dmg

ADR

69

HS%

79

K/D

0.78

Entry 2/0Multi 1Util 8AWP 1Pistol 5
K/D -32%HS % +58%ADR +8%

killzone6666

L61

13/21/3 · 1564 dmg

ADR

68

HS%

54

K/D

0.62

Entry 3/0Util 9AWP 1Pistol 3

Haporal's team

6 · 7

Haporal

L64

25/14/1 · 2352 dmg

ADR

102

HS%

56

K/D

1.79

Entry 4/0Multi 3Util 107Pistol 5

-Chucky19

L83

22/16/5 · 2245 dmg

ADR

98

HS%

50

K/D

1.38

Entry 4/0Multi 2Util 6AWP 2Pistol 5

Suspect17_

L51

18/16/4 · 2136 dmg

ADR

93

HS%

56

K/D

1.12

Entry 1/0Multi 2Util 7Pistol 2

Vichiiii

L64

17/20/7 · 2006 dmg

ADR

87

HS%

47

K/D

0.85

Entry 2/0Multi 1Util 3AWP 1Pistol 2
K/D -15%HS % +15%ADR +14%

lazzero37

L61

8/20/5 · 1054 dmg

ADR

46

HS%

38

K/D

0.40

Entry 1/0Pistol 1

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.