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Winner · hhzrd's team

16

105 kills · 5 players

de_dust2 · 50 min

29 rounds · 2026-05-17

Europe 5v5 Queue

Hokage228331's team

13

108 kills · 5 players

Top fragger

Hokage228331

32 kills

Top impact

hhzrd

120 ADR

Util damage

Chizzard

226 HP

Weak spots this match

vs lifetime baseline
  • Chizzard

    ADR 56 (avg 83)

    -33%
  • Chizzard

    K/D 0.82 (avg 1.11)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hhzrd's team

6 · 6 · OT 4

hhzrd

L78

31/19/7 · 3465 dmg

ADR

120

HS%

45

K/D

1.63

Entry 3/0Multi 4Util 23AWP 9Pistol 5

MuFiiiX

L82

21/19/7 · 2401 dmg

ADR

83

HS%

38

K/D

1.11

Multi 1Util 114Pistol 2

kerin4t0r

L81

20/24/8 · 2325 dmg

ADR

80

HS%

55

K/D

0.83

Entry 6/0Multi 1Util 29AWP 3Pistol 3

Chizzard

L84

18/22/3 · 1611 dmg

ADR

56

HS%

56

K/D

0.82

Entry 3/0Multi 2Util 226AWP 3Pistol 1
ADR -33%K/D -26%HS % +27%

yarula

L71

15/25/4 · 1679 dmg

ADR

58

HS%

47

K/D

0.60

Entry 2/0Util 69AWP 1Pistol 4

Hokage228331's team

6 · 6 · OT 1

Hokage228331

L86

32/22/3 · 3200 dmg

ADR

110

HS%

19

K/D

1.45

Entry 7/0Multi 2Util 111AWP 5Pistol 2

shemat1k3

L81

20/20/3 · 2619 dmg

ADR

90

HS%

65

K/D

1.00

Multi 1Util 37

Honey_Comb

L72

20/22/3 · 1842 dmg

ADR

64

HS%

35

K/D

0.91

Entry 1/0Multi 2Util 10AWP 6Pistol 3

sputik2

L72

19/19/7 · 2085 dmg

ADR

72

HS%

42

K/D

1.00

Entry 1/0Multi 2Util 4

Slon1xINS

2

17/22/6 · 2182 dmg

ADR

75

HS%

29

K/D

0.77

Entry 6/0Util 121AWP 3Pistol 3

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.