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Winner · criptoz's team

13

84 kills · 5 players

de_inferno · 44 min

21 rounds · 2026-05-20

North America 5V5 Queue

_-JAKEY-_'s team

8

63 kills · 5 players

Top fragger

Lean97

24 kills

Top impact

Lean97

108 ADR

Util damage

criptoz

310 HP

Weak spots this match

vs lifetime baseline
  • 1MRXX

    K/D 0.94 (avg 1.16)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

criptoz's team

8 · 5

Lean97

L103

24/10/3 · 2259 dmg

ADR

108

HS%

33

K/D

2.40

Entry 3/0Multi 2Util 233AWP 3Pistol 2

-eazy

L104

19/13/4 · 1829 dmg

ADR

87

HS%

47

K/D

1.46

Entry 2/0Multi 2Util 88AWP 1Pistol 3
HS % -13%K/D +39%ADR +18%

soryn

L103

19/14/5 · 2179 dmg

ADR

104

HS%

53

K/D

1.36

Multi 1Util 155Pistol 2

Troy_-

L101

12/15/7 · 1369 dmg

ADR

65

HS%

33

K/D

0.80

Entry 1/0Util 192Pistol 2

criptoz

L102

10/13/10 · 1378 dmg

ADR

66

HS%

60

K/D

0.77

Entry 1/0Multi 1Util 310Pistol 1

_-JAKEY-_'s team

4 · 4

1MRXX

L104

16/17/4 · 1782 dmg

ADR

85

HS%

62

K/D

0.94

Entry 1/0Util 133Pistol 2
K/D -19%HS % +13%

Iowaaa

L10

14/18/5 · 1812 dmg

ADR

86

HS%

57

K/D

0.78

Entry 5/0Multi 1Util 142AWP 1Pistol 4

_-JAKEY-_

L10

12/16/2 · 1216 dmg

ADR

58

HS%

42

K/D

0.75

Entry 3/0Util 56AWP 1Pistol 2

hayden1502

L101

11/19/3 · 1322 dmg

ADR

63

HS%

91

K/D

0.58

Entry 3/0Util 97Pistol 2

Mika-el

L103

10/16/4 · 1045 dmg

ADR

50

HS%

50

K/D

0.62

Entry 2/0Multi 1Util 136Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.