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sipBY's team

8

75 kills · 5 players

de_anubis · 40 min

21 rounds · 2026-05-28

Europe 5v5 Queue

Winner · Wezcazuin999's team

13

78 kills · 5 players

Top fragger

luxicp

23 kills

Top impact

_ZLATNI_

109 ADR

Util damage

SmnRndm

365 HP

Weak spots this match

vs lifetime baseline
  • Mozinho22

    K/D 0.78 (avg 1.05)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sipBY's team

5 · 3

_ZLATNI_

L81

22/15/6 · 2290 dmg

ADR

109

HS%

55

K/D

1.47

Entry 2/0Multi 2Util 177AWP 2Pistol 7
K/D +37%ADR +35%

Painski

L93

19/15/6 · 2045 dmg

ADR

97

HS%

47

K/D

1.27

Entry 2/0Multi 2Util 308AWP 1Pistol 1

sipBY

2

17/17/2 · 1992 dmg

ADR

95

HS%

47

K/D

1.00

Entry 4/0Util 126AWP 8Pistol 4

Hyym

L81

9/14/3 · 910 dmg

ADR

43

HS%

67

K/D

0.64

Multi 1Util 11

ZOV_ZaPaDNeC

L81

8/17/4 · 1176 dmg

ADR

56

HS%

12

K/D

0.47

Util 9AWP 2Pistol 1

Wezcazuin999's team

7 · 6

luxicp

L86

23/12/3 · 2203 dmg

ADR

105

HS%

65

K/D

1.92

Entry 4/0Util 6AWP 3Pistol 6

SmnRndm

L81

15/18/8 · 2242 dmg

ADR

107

HS%

47

K/D

0.83

Entry 6/0Util 365Pistol 6

Mozinho22

L81

14/18/4 · 1492 dmg

ADR

71

HS%

50

K/D

0.78

Util 59Pistol 4
K/D -26%ADR -9%HS % +14%

Wezcazuin999

L91

13/13/1 · 1140 dmg

ADR

54

HS%

15

K/D

1.00

Entry 1/0Multi 1AWP 9Pistol 1

-FiveStarG-

L84

13/14/4 · 1309 dmg

ADR

62

HS%

38

K/D

0.93

Entry 2/0Util 124AWP 5Pistol 3

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.