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God_FalleN's team

0

25 kills · 5 players

de_nuke · 21 min

13 rounds · 2026-06-01

Europe 5v5 Queue

Winner · kotletkotlet's team

13

64 kills · 5 players

Top fragger

LowcaSpeli

18 kills

Top impact

LowcaSpeli

130 ADR

Util damage

_pasztet_

113 HP

Weak spots this match

vs lifetime baseline
  • LowcaSpeli

    HS % 33% (avg 45%)

    -27%
  • Feluuuuu

    K/D 0.75 (avg 0.96)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

God_FalleN's team

0 · 0

Feluuuuu

L4

9/12/0 · 893 dmg

ADR

69

HS%

67

K/D

0.75

Entry 1/0Multi 1
K/D -22%HS % +76%

Borijona

L6

9/13/0 · 1002 dmg

ADR

77

HS%

67

K/D

0.69

Entry 2/0Pistol 2

Limosx

3/13/3 · 643 dmg

ADR

50

HS%

33

K/D

0.23

Util 7Pistol 1

sonoquis

L4

3/13/1 · 468 dmg

ADR

36

HS%

100

K/D

0.23

Entry 1/0Util 100

God_FalleN

L4

1/13/2 · 188 dmg

ADR

15

HS%

0

K/D

0.08

kotletkotlet's team

12 · 1

LowcaSpeli

L36

18/2/3 · 1686 dmg

ADR

130

HS%

33

K/D

9.00

Entry 1/0Multi 2Util 2AWP 6Pistol 3
HS % -27%K/D +587%ADR +60%

MAKEOUTHILLV

1

14/2/3 · 1238 dmg

ADR

95

HS%

21

K/D

7.00

Entry 5/0Util 48AWP 8Pistol 6

Dudeklus

L53

14/8/6 · 1294 dmg

ADR

100

HS%

50

K/D

1.75

Entry 2/0Multi 2Util 103AWP 1Pistol 4
K/D +61%HS % +35%

kotletkotlet

L31

9/7/4 · 943 dmg

ADR

73

HS%

56

K/D

1.29

Multi 1Util 100AWP 1

_pasztet_

L52

9/6/5 · 1161 dmg

ADR

89

HS%

44

K/D

1.50

Entry 1/0Util 113AWP 4Pistol 2

Half-by-half

First half

0 · 12

Second half

0 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.