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smashed's team

4

59 kills · 5 players

de_nuke · 30 min

17 rounds · 2026-06-03

Europe 5v5 Queue

Winner · rodik's team

13

71 kills · 5 players

Top fragger

kyonigg

20 kills

Top impact

kyonigg

127 ADR

Util damage

rodik

112 HP

Weak spots this match

vs lifetime baseline
  • ffrayer

    K/D 0.80 (avg 1.12)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

smashed's team

4 · 0

senses3x

L102

19/11/0 · 1858 dmg

ADR

109

HS%

47

K/D

1.73

Entry 1/0Multi 1Util 52Pistol 3

mug1war

L91

15/15/8 · 1830 dmg

ADR

108

HS%

53

K/D

1.00

Entry 4/0Multi 1Util 80AWP 1Pistol 5
ADR +38%HS % +13%

smashed

L10

14/16/4 · 1364 dmg

ADR

80

HS%

36

K/D

0.88

Entry 1/0Multi 1Util 28AWP 3Pistol 2

premk1ng

L91

8/14/2 · 1127 dmg

ADR

66

HS%

50

K/D

0.57

Entry 1/0Util 71AWP 1Pistol 4

magical_12

L9

3/16/4 · 564 dmg

ADR

33

HS%

33

K/D

0.19

Util 21Pistol 1

rodik's team

8 · 5

kyonigg

L93

20/9/5 · 2166 dmg

ADR

127

HS%

55

K/D

2.22

Entry 3/0Multi 1Util 38Pistol 1

rodik

L96

18/13/3 · 1855 dmg

ADR

109

HS%

61

K/D

1.38

Entry 2/0Multi 1Util 112Pistol 4

ffrayer

L10

12/15/2 · 1320 dmg

ADR

78

HS%

75

K/D

0.80

Entry 2/0Util 18Pistol 2
K/D -29%ADR -9%HS % +21%

levamisole

L101

12/12/3 · 1155 dmg

ADR

68

HS%

67

K/D

1.00

Entry 2/0Multi 1Util 8Pistol 5

d0lce

L93

9/12/3 · 1005 dmg

ADR

59

HS%

78

K/D

0.75

Entry 1/0Multi 1Util 45AWP 3Pistol 4

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.