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cadett's team

6

62 kills · 5 players

de_anubis · 30 min

19 rounds · 2026-04-15

North America 5V5 Queue

Winner · vivid_'s team

13

82 kills · 5 players

Top fragger

vivid_

21 kills

Top impact

vivid_

107 ADR

Util damage

LandyKids

218 HP

Weak spots this match

vs lifetime baseline
  • cadett

    K/D 0.44 (avg 0.88)

    -50%
  • cadett

    ADR 42 (avg 69)

    -40%
  • mgdean98

    HS % 27% (avg 42%)

    -36%
  • mgdean98

    K/D 0.73 (avg 0.95)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cadett's team

3 · 3

LandyKids

1

16/15/4 · 1771 dmg

ADR

93

HS%

62

K/D

1.07

Util 218Pistol 1

GOOBYBEAR

L32

14/17/5 · 1725 dmg

ADR

91

HS%

57

K/D

0.82

Entry 1/0Multi 2Util 22Pistol 2

Father_Phil

L51

13/17/2 · 1372 dmg

ADR

72

HS%

77

K/D

0.76

Entry 2/0Util 50Pistol 2

mgdean98

1

11/15/7 · 1451 dmg

ADR

76

HS%

27

K/D

0.73

Multi 1Util 137
HS % -36%K/D -23%

cadett

L31

8/18/1 · 795 dmg

ADR

42

HS%

38

K/D

0.44

Entry 2/0Multi 1Util 21
K/D -50%ADR -40%

vivid_'s team

9 · 4

vivid_

L53

21/10/5 · 2030 dmg

ADR

107

HS%

24

K/D

2.10

Entry 2/0Multi 1Util 137Pistol 2

Crabsss1

L56

21/12/4 · 1906 dmg

ADR

100

HS%

33

K/D

1.75

Entry 2/0Multi 4Util 43AWP 7Pistol 7

ElCurdelo

L23

19/11/5 · 1889 dmg

ADR

99

HS%

68

K/D

1.73

Entry 4/0Multi 2Util 21Pistol 1

ryce_bag

L51

11/15/7 · 1429 dmg

ADR

75

HS%

73

K/D

0.73

Entry 4/0Multi 1Pistol 1

GlobRich

L3

10/14/9 · 1537 dmg

ADR

81

HS%

40

K/D

0.71

Entry 2/0Multi 1Util 9Pistol 2

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.